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finished pksav v2.0-dev refactor / fixed party index swap #24

finished pksav v2.0-dev refactor / fixed party index swap

finished pksav v2.0-dev refactor / fixed party index swap #24

Workflow file for this run

name: Build and Test
on:
push:
branches:
- v2/main
jobs:
build:
runs-on: macos-latest
strategy:
matrix:
arch: [arm64] # Specify the desired architectures here
steps:
- name: Checkout Code
uses: actions/checkout@v3
- name: Build libpksav
run: |
cd libpksav/
cmake .
make
- name: Build Project
run: |
make all
- name: Publish Build Artifacts
uses: actions/upload-artifact@v3
with:
name: pokeromtrader.out # Specify a name for your artifacts
path: src/ # Specify the directory containing your build artifacts
bundle_macos_release:
runs-on: macos-latest
needs: build # Ensure that the 'build' job is completed before this one starts
steps:
- name: Checkout Code
uses: actions/checkout@v3
- name: Download Build Artifact
# Download the build artifact from the 'build' job
uses: actions/download-artifact@v2
with:
name: pokeromtrader.out # Specify the name of the build artifact
- name: Bundle macOS Release
run: |
# You can access the downloaded artifact in the current directory
BUILD_DIR="build/macos"
MACOS_DESTINATION="${BUILD_DIR}/PokeromTrader.app/Contents/MacOS"
APP_BUNDLE_EXECUTABLE="pokeromtrader"
APP_BUNDLE_ID="com.yourcompany.pokeromtrader"
APP_BUNDLE_NAME="PokeromTrader"
INFO_PLIST="${BUILD_DIR}/PokeromTrader.app/Contents/Info.plist"
# Create the build directory if it doesn't exist
mkdir -p "${BUILD_DIR}"
# Create the directory structure
mkdir -p "${MACOS_DESTINATION}"
mkdir -p "${BUILD_DIR}/PokeromTrader.app/Contents/Resources"
# Copy the executable to the .app bundle
cp "pokeromtrader.out" "${MACOS_DESTINATION}/${APP_BUNDLE_EXECUTABLE}"
# Create Info.plist file
echo '<?xml version="1.0" encoding="UTF-8"?>' > "${INFO_PLIST}"
echo '<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">' >> "${INFO_PLIST}"
echo '<plist version="1.0">' >> "${INFO_PLIST}"
echo '<dict>' >> "${INFO_PLIST}"
echo ' <key>CFBundleExecutable</key>' >> "${INFO_PLIST}"
echo " <string>${APP_BUNDLE_EXECUTABLE}</string>" >> "${INFO_PLIST}"
echo ' <key>CFBundleIdentifier</key>' >> "${INFO_PLIST}"
echo " <string>${APP_BUNDLE_ID}</string>" >> "${INFO_PLIST}"
echo ' <key>CFBundleName</key>' >> "${INFO_PLIST}"
echo " <string>${APP_BUNDLE_NAME}</string>" >> "${INFO_PLIST}"
echo '</dict>' >> "${INFO_PLIST}"
echo '</plist>' >> "${INFO_PLIST}"
# Make the executable executable
chmod +x "${MACOS_DESTINATION}/${APP_BUNDLE_EXECUTABLE}"
echo "macOS release bundle created"
- name: Upload macOS Release
uses: actions/upload-artifact@v2
with:
name: pokeromtrader # Specify a name for your macOS release
path: build/macos
- name: Clean Up
run: |
make clean