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Merge pull request #38 from CannibalHunter/spirit-tab-fix
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Makes the spirit tab go away when revived
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russ-money authored Aug 28, 2024
2 parents 65c2e7c + 99f1ff1 commit a74c294
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1 change: 1 addition & 0 deletions code/modules/antagonists/roguetown/villain/zomble.dm
Original file line number Diff line number Diff line change
Expand Up @@ -334,6 +334,7 @@
return FALSE
flash_fullscreen("redflash3")
to_chat(src, span_danger("ZIZO! I NEED TO DIG MY TEETH INTO FLESH!"))
src.client.verbs -= GLOB.ghost_verbs
emote("rage")
Knockdown(1)
zombie_antag.wake_zombie(TRUE)
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1 change: 1 addition & 0 deletions code/modules/spells/roguetown/acolyte/astrata.dm
Original file line number Diff line number Diff line change
Expand Up @@ -95,6 +95,7 @@
target.Jitter(100)
target.update_body()
target.visible_message(span_notice("[target] is revived by holy light!"), span_green("I awake from the void."))
target.client.verbs -= GLOB.ghost_verbs
if(target.mind)
if(revive_pq && !HAS_TRAIT(target, TRAIT_IWASREVIVED) && user?.ckey)
adjust_playerquality(revive_pq, user.ckey)
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