This is the official repository of the NeurIPS 2023 paper Game Solving with Online Fine-Tuning.
If you use this work for research, please consider citing our paper as follows:
@inproceedings{
wu2023game,
title={Game Solving with Online Fine-Tuning},
author={Wu, Ti-Rong and Guei, Hung and Wei, Ting Han and Shih, Chung-Chin and Chin, Jui-Te and Wu, I-Chen},
booktitle={Thirty-seventh Conference on Neural Information Processing Systems},
year={2023},
url={https://openreview.net/forum?id=hN4qpvGzWn}
}
The following instructions are prepared for reproducing the main experiments (baseline, online-cp, online-sp, online-sp+cp) in the NeurIPS paper.
The game solver program requires a Linux operating system and at least one NVIDIA GPU to operate.
Nevertheless, to reproduce the main experiments in the NeurIPS paper, it is assume that there are three machines, HOST1
, HOST2
, and HOST3
, each of which meets the requirements:
- At least 16 CPU threads and 192G RAM.
- Four NVIDIA GPU cards (GTX 1080 Ti or above).
- Properly installed NVIDIA drivers,
podman
(ordocker
), andtmux
.
Note that these are not strict requirements of the program.
You may run the solver on a single host with only one GPU installed, just use the same machine for HOST1
, HOST2
, and HOST3
in the instructions below.
Clone this repository with the required submodules:
git clone --recursive --branch neurips2023 [email protected]:rlglab/online-fine-tuning-solver.git
cd online-fine-tuning-solver
Enter the container to build the required executables:
scripts/start-container.sh
# run the below build commands inside the container
scripts/build.sh killallgo # build the main game solver program
cd chat && make && cd .. # build the message service for distributed computing
exit # exit the container
Now we will set up three computing nodes for the distributed game solver.
In the instructions below, remember to change HOST1
, HOST2
, and HOST3
to your actual machine host names.
Launch a new tmux
window and start the chat
service on HOST1
:
scripts/chat/start-service.sh 8888 # use port 8888
Hint: Once the script has been started successfully, it outputs a single line showing the executed command. Just detach the relevant
tmux
window and let it run in the background.
Deploy the distributed computing nodes on HOST2
and HOST3
:
# run this script on both HOST2 and HOST3
scripts/setup-solver-tmux-session.sh CHAT=HOST1:8888
Hint: The script launches a new
tmux
session namedsolver
. Just simply detach it as previously.
Configure the required workers for either the baseline or the online fine-tuning solver on HOST1
as follows:
export CHAT=HOST1:8888
# run this for the baseline solver:
yes | scripts/run-workers.sh killallgo "8B" HOST2 HOST3
# or, run this for the online fine-tuning solver:
yes | scripts/run-workers.sh killallgo "8O" HOST2 HOST3
Hint: After the successful configuration, the script prints the broker name required for subsequent steps. E.g.,
b2 has been configured ...
indicates a broker namedb2
.
Finally, start the container to solve opening problems on HOST1
as follows.
scripts/start-container.sh
# run the below commands inside the container
# to solve JA using the baseline solver (remember to set CHAT and BROKER accordingly)
scripts/run-manager.sh killallgo JA CHAT=HOST1:8888 BROKER=b2 CUDA_VISIBLE_DEVICES=0 TIMEOUT=173000 actor_num_simulation=10000000 use_online_fine_tuning=false
# to solve JA using the online fine-tuning solver (online-cp)
scripts/run-manager.sh killallgo JA CHAT=HOST1:8888 BROKER=b2 CUDA_VISIBLE_DEVICES=0 TIMEOUT=173000 INFO=cp actor_num_simulation=10000000 use_online_fine_tuning=true use_critical_positions=true use_solved_positions=false
# to run online-sp or online-sp+cp solver, set these configs accordingly: INFO, use_critical_positions, and use_solved_positions
Hint: To solve the opening using the baseline (or online fine-tuning) solver, the computing nodes must be configured accordingly by running
run-workers.sh
with8B
(or8O
) before runningrun-manager.sh
.
Results are stored after a successful run. For example, the results of solving JA
with the online fine-tuning solver (where $NAME
is JA-online-10000000-16.5-gpcn_n32_m16_empty_op-100000-7g384w+1sp1op-cp
):
$NAME.log
stores the log output by the manager.$NAME.sgf
stores the search tree. Use GoGui to open the file.$NAME.stat
stores the main result and statistics. Usescripts/extract-main-stat.sh $NAME.stat
to extract fields as shown in the paper.$NAME.jobs
stores all jobs generated by the manager.training/online_$NAME
stores the network models generated during the online fine-tuning.
- Development Environment covers the basic of developing with containers and building programs.
- Train PCN Models for the Solver introduces on the training of Proof Cost Networks.
- Launch the Standalone Solver instructs how to solve problems using the worker.
- Launch the Distributed Solver instructs how to solve problems using the manager, the workers, and the learner.
- Tools describes the usage of miscellaneous tools related to the game solvers.