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Merge pull request #3791 from rism-digital/develop-generic-layer-elem…
…ents Implementation for generic layer elements
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,69 @@ | ||
///////////////////////////////////////////////////////////////////////////// | ||
// Name: genericlayerelement.h | ||
// Author: Laurent Pugin | ||
// Created: 2024 | ||
// Copyright (c) Authors and others. All rights reserved. | ||
///////////////////////////////////////////////////////////////////////////// | ||
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#ifndef __VRV_GENERICLAYERELEMENT_H__ | ||
#define __VRV_GENERICLAYERELEMENT_H__ | ||
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#include "layerelement.h" | ||
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namespace vrv { | ||
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//---------------------------------------------------------------------------- | ||
// GenericLayerElement | ||
//---------------------------------------------------------------------------- | ||
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/** | ||
* This class holds generic elements existing within MEI <layer> but not supported by Verovio | ||
*/ | ||
class GenericLayerElement : public LayerElement { | ||
public: | ||
/** | ||
* @name Constructors, destructors, reset and class name methods | ||
* Reset method resets all attribute classes | ||
*/ | ||
///@{ | ||
GenericLayerElement(); | ||
GenericLayerElement(const std::string &name); | ||
virtual ~GenericLayerElement(); | ||
Object *Clone() const override { return new GenericLayerElement(*this); } | ||
void Reset() override; | ||
std::string GetClassName() const override { return m_className; } | ||
///@} | ||
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/** | ||
* Return the MEI element original name | ||
*/ | ||
std::string GetMEIName() const { return m_meiName; } | ||
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//----------// | ||
// Functors // | ||
//----------// | ||
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/** | ||
* Interface for class functor visitation | ||
*/ | ||
///@{ | ||
FunctorCode Accept(Functor &functor) override; | ||
FunctorCode Accept(ConstFunctor &functor) const override; | ||
FunctorCode AcceptEnd(Functor &functor) override; | ||
FunctorCode AcceptEnd(ConstFunctor &functor) const override; | ||
///@} | ||
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private: | ||
/** The class name */ | ||
std::string m_className; | ||
/** The MEI element name */ | ||
std::string m_meiName; | ||
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public: | ||
// | ||
private: | ||
}; | ||
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} // namespace vrv | ||
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#endif |
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Original file line number | Diff line number | Diff line change |
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@@ -220,6 +220,7 @@ enum ClassId : uint16_t { | |
DOTS, | ||
FLAG, | ||
FTREM, | ||
GENERIC_ELEMENT, | ||
GRACEGRP, | ||
HALFMRPT, | ||
KEYSIG, | ||
|
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,73 @@ | ||
///////////////////////////////////////////////////////////////////////////// | ||
// Name: genericlayerelement.cpp | ||
// Author: Laurent Pugin | ||
// Created: 2024 | ||
// Copyright (c) Authors and others. All rights reserved. | ||
///////////////////////////////////////////////////////////////////////////// | ||
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#include "genericlayerelement.h" | ||
//---------------------------------------------------------------------------- | ||
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#include <cassert> | ||
#include <math.h> | ||
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//---------------------------------------------------------------------------- | ||
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#include "functor.h" | ||
#include "vrv.h" | ||
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namespace vrv { | ||
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//---------------------------------------------------------------------------- | ||
// Space | ||
//---------------------------------------------------------------------------- | ||
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// static const ClassRegistrar<GenericLayerElement> s_factory("generic", GENERIC_ELEMENT); | ||
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GenericLayerElement::GenericLayerElement() : LayerElement(GENERIC_ELEMENT, "generic-") | ||
{ | ||
LogError("Creating generic element without name"); | ||
m_className = "[unspecified]"; | ||
this->Reset(); | ||
} | ||
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GenericLayerElement::GenericLayerElement(const std::string &name) : LayerElement(GENERIC_ELEMENT, name + "-") | ||
{ | ||
m_meiName = name; | ||
m_className = name; | ||
std::transform(m_className.begin(), m_className.begin() + 1, m_className.begin(), ::toupper); | ||
this->Reset(); | ||
} | ||
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GenericLayerElement::~GenericLayerElement() {} | ||
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void GenericLayerElement::Reset() | ||
{ | ||
LayerElement::Reset(); | ||
} | ||
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//---------------------------------------------------------------------------- | ||
// Functors methods | ||
//---------------------------------------------------------------------------- | ||
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FunctorCode GenericLayerElement::Accept(Functor &functor) | ||
{ | ||
return functor.VisitGenericLayerElement(this); | ||
} | ||
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FunctorCode GenericLayerElement::Accept(ConstFunctor &functor) const | ||
{ | ||
return functor.VisitGenericLayerElement(this); | ||
} | ||
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FunctorCode GenericLayerElement::AcceptEnd(Functor &functor) | ||
{ | ||
return functor.VisitGenericLayerElementEnd(this); | ||
} | ||
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FunctorCode GenericLayerElement::AcceptEnd(ConstFunctor &functor) const | ||
{ | ||
return functor.VisitGenericLayerElementEnd(this); | ||
} | ||
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} // namespace vrv |
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