Skip to content

Version 1.9.1

Compare
Choose a tag to compare
@AsparagusEduardo AsparagusEduardo released this 19 Aug 22:26
· 699 commits to master since this release
a11f03e
## How to update
- If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`.
- Once you have your remote set up, run the command `git pull RHH expansion/1.9.1`.

🌋 REFACTORS 🌋

  • Removed ENDTURN_RETALIATE in #5182
  • Removed ENDTURN_WEATHER_FORM and allowedToChangeFormInWeather in #5171

🧬 General 🧬

Added

Fixed

  • Fixes wrong padding field in SpeciesInfo struct by @AlexOn1ine in #5139
  • Fixed specific tiles changing to PC tiles when using Box Link/Debug PC option by @cawtds in #5141

🐉 Pokémon 🐉

Fixed

  • Fixed stray transparent pixels in Urshifu sprites by @hedara90 in #5071
  • Fixed bufferspeciesname not working for species IDs over 1023 by @SBird1337 in #5088
  • Fixed overworld Pokémon breaking for species IDs above 1535 by @hedara90, @mrgriffin and
    @SarnPoke in #5179
  • Fixed overworld palettes for multiple species by @hedara90 in #5107
    • Dialga Origin (Normal and Shiny)
    • Palkia Origin (Normal and Shiny)
    • Giratina Origin (shiny palette fixed by @hedara90 in #5108)
    • Xerneas Neutral/Active (Normal and Shiny)
    • Enamorus Incarnate/Therian (Normal and Shiny)
  • Fixed/added missing Pokémon sprites and palettes by @Cafeei in #5126
    • Overworld:
      • Shiny Sneasler, Morelul, Bounsweet, Bruxish, Guzzlord, Regieleki, Zacian, Zamazenta
      • Hisuian Zorua sprite
      • Shiny Summer Sawsbuck
      • Shiny Galarian Yamask, Darumaka, Zigzagoon, Zapdos, Ponyta, Rapidash, Slowpoke, Farfetch'd, Weezing, Mr. Mime, Articuno, Moltres, Slowking, Stunfisk, Darmanitan
      • Shiny Hisuian Sneasel, Qwilfish, Samurott,
    • Battle sprites:
      • Shiny Sneasler, Cursola, Pincurchin, Runerigus
      • Shiny Galarian Yamask, Darumaka
  • Fixed Unown Overworld follower sprites by Sarn by @hedara90 in #5146

⚔️ Battle General ⚔️

Changed

Fixed

  • Fixed speed ties by @mrgriffin in #4780
  • Fixed Defiant/Competitive not working after the battler enters the field with a Court Changed Sticky Web on its side of the field by @PhallenTree in #5093
  • Fixed trainerproc not properly parsing line markers, which caused erroring lines to be offset by @mrgriffin in #5122
  • Fixed initial Zigzagoon battle being able to use a Gimmick by @AlexOn1ine in #5129
  • Fixed incorrect rounding when maxHP is lower than 16 by @hedara90 in #5183
    • This caused these Pokémon to not be hurt by Sandstorm/Hail.
  • Fixes UB in Cmd_averagestats by @mrgriffin and @AlexOn1ine in #5191

🤹 Moves 🤹

Added

  • Added move animations for multiple moves by @TheTrueSadfish in #5159
    • Spin Out, Mortal Spin, Fillet Away, Flower Trick, Make It Rain, Shed Tail, Hyper Drill, Twin Beam, Comeuppance, Blood Moon, Fickle Beam, Thunder Clap, Hard Press, Dragon Cheer, Malignant Chain.
    • Purple chains by ogwon on Discord, beam by @TheTrueSadfish and livra on Discord.

Changed

  • Adjusted Raging Bull's animation to include Brick Break's wall break effect by @TheTrueSadfish in #5159

Fixed

  • Fixed non-grass Ivy Cudgel breaking battle UI by @hedara90 in #5117
  • Fixes Stomping Tantrum effect not doubling power in certain situations by @AlexOn1ine in #5140
  • Fixed Fickle Beam's description by @PhallenTree in #5093
  • Fixed Revelation Dance interactions with Z-Move, Roost and typeless mons by @PhallenTree in #5133
  • Fixes Poltergeist missing its accuracy check by @AlexOn1ine in #5168
  • Fixed Fickle Beam not showing its message by @TheTrueSadfish in #5159
  • Fixed Retaliate not working correctly if the party member fainted via passive damage during end of turn by @hedara90 in #5182
  • Fixed Flame Burst's passive damage being based off current HP rather than Max HP by @hedara90 in #5182
  • Fixed using Population Bomb with Loaded Dice printing garbage text by @kittenchilly in #5195

🎭 Abilities 🎭

Added

Fixed

  • Fixes Purifying Salt not halving damage for dynamic move types by @AlexOn1ine in #5145
  • Fixed Dancer-called moves not changing their type based on the new user by @PhallenTree in #5133
  • Fixed Ice Face not regenerating after switching in during Hail/Snow by @hedara90 in #5171
  • Fixed Wind Rider not activating when switched in while Tailwind is active on the user's side of the field activation and tests by @PhallenTree in #5207

🧶 Items 🧶

Added

Fixed

🤖 Battle AI 🤖

Changed

Fixed

  • Fix Switch AI Bug: AI never switching out when it could be OHKO'd by @Pawkkie in #5089
  • Adds missing AI checks for poltergeist by @AlexOn1ine in #5189

🧹 Other Cleanup 🧹

🧪 Test Runner 🧪

Added

Changed

Fixed

  • Fixed RandomUniformExcept not being exclusive on the higher boundary by @PhallenTree in #5170

📚 Documentation 📚

  • Added guide to running documentation website locally by @AsparagusEduardo in #5059
  • How to docs and fixes to be added to the mdbook documentation site by @anrichtait in #5070
  • Improved 1.8 ⇒ 1.9 non-Competitive syntax migration instructions by @mrgriffin in #5079

📦 Branch Synchronisation 📦

pret

Followers

Full Changelog: expansion/1.9.0...expansion/1.9.1

New Contributors