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Changes Various defines to an Enum (#5839)
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AlexOn1ine authored Dec 20, 2024
1 parent a60a234 commit f27bf84
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264 changes: 132 additions & 132 deletions include/constants/battle_script_commands.h
Original file line number Diff line number Diff line change
Expand Up @@ -88,138 +88,138 @@
#define CMP_COMMON_BITS 4
#define CMP_NO_COMMON_BITS 5

// Cmd_various
#define VARIOUS_CANCEL_MULTI_TURN_MOVES 0
#define VARIOUS_IS_RUNNING_IMPOSSIBLE 1
#define VARIOUS_GET_MOVE_TARGET 2
#define VARIOUS_GET_BATTLER_FAINTED 3
#define VARIOUS_RESET_SWITCH_IN_ABILITY_BITS 4
#define VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP 5
#define VARIOUS_RESET_PLAYER_FAINTED 6
#define VARIOUS_PALACE_FLAVOR_TEXT 7
#define VARIOUS_ARENA_JUDGMENT_WINDOW 8
#define VARIOUS_ARENA_OPPONENT_MON_LOST 9
#define VARIOUS_ARENA_PLAYER_MON_LOST 10
#define VARIOUS_ARENA_BOTH_MONS_LOST 11
#define VARIOUS_EMIT_YESNOBOX 12
#define VARIOUS_DRAW_ARENA_REF_TEXT_BOX 13
#define VARIOUS_ERASE_ARENA_REF_TEXT_BOX 14
#define VARIOUS_ARENA_JUDGMENT_STRING 15
#define VARIOUS_ARENA_WAIT_STRING 16
#define VARIOUS_WAIT_CRY 17
#define VARIOUS_RETURN_OPPONENT_MON1 18
#define VARIOUS_RETURN_OPPONENT_MON2 19
#define VARIOUS_VOLUME_DOWN 20
#define VARIOUS_VOLUME_UP 21
#define VARIOUS_SET_ALREADY_STATUS_MOVE_ATTEMPT 22
#define VARIOUS_PALACE_TRY_ESCAPE_STATUS 23
#define VARIOUS_SET_TELEPORT_OUTCOME 24
#define VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC 25
#define VARIOUS_STAT_TEXT_BUFFER 26
#define VARIOUS_SWITCHIN_ABILITIES 27
#define VARIOUS_INSTANT_HP_DROP 28
#define VARIOUS_CLEAR_STATUS 29
#define VARIOUS_RESTORE_PP 30
#define VARIOUS_TRY_ACTIVATE_MOXIE 31
#define VARIOUS_TRY_ACTIVATE_FELL_STINGER 32
#define VARIOUS_PLAY_MOVE_ANIMATION 33
#define VARIOUS_SET_LUCKY_CHANT 34
#define VARIOUS_SUCKER_PUNCH_CHECK 35
#define VARIOUS_SET_SIMPLE_BEAM 36
#define VARIOUS_TRY_ENTRAINMENT 37
#define VARIOUS_SET_LAST_USED_ABILITY 38
#define VARIOUS_INVERT_STAT_STAGES 39
#define VARIOUS_TRY_ME_FIRST 40
#define VARIOUS_JUMP_IF_BATTLE_END 41
#define VARIOUS_TRY_ELECTRIFY 42
#define VARIOUS_TRY_REFLECT_TYPE 43
#define VARIOUS_TRY_SOAK 44
#define VARIOUS_HANDLE_MEGA_EVO 45
#define VARIOUS_TRY_LAST_RESORT 46
#define VARIOUS_SET_ARG_TO_BATTLE_DAMAGE 47
#define VARIOUS_TRY_AUTOTOMIZE 48
#define VARIOUS_ABILITY_POPUP 49
#define VARIOUS_JUMP_IF_TARGET_ALLY 50
#define VARIOUS_TRY_SYNCHRONOISE 51
#define VARIOUS_PSYCHO_SHIFT 52
#define VARIOUS_CURE_STATUS 53
#define VARIOUS_POWER_TRICK 54
#define VARIOUS_AFTER_YOU 55
#define VARIOUS_BESTOW 56
#define VARIOUS_JUMP_IF_NOT_GROUNDED 57
#define VARIOUS_HANDLE_TRAINER_SLIDE_MSG 58
#define VARIOUS_TRY_TRAINER_SLIDE_MSG_FIRST_OFF 59
#define VARIOUS_TRY_TRAINER_SLIDE_MSG_LAST_ON 60
#define VARIOUS_SET_AURORA_VEIL 61
#define VARIOUS_TRY_THIRD_TYPE 62
#define VARIOUS_ACUPRESSURE 63
#define VARIOUS_SET_POWDER 64
#define VARIOUS_SPECTRAL_THIEF 65
#define VARIOUS_GRAVITY_ON_AIRBORNE_MONS 66
#define VARIOUS_CHECK_IF_GRASSY_TERRAIN_HEALS 67
#define VARIOUS_JUMP_IF_ROAR_FAILS 68
#define VARIOUS_TRY_INSTRUCT 69
#define VARIOUS_JUMP_IF_NOT_BERRY 70
#define VARIOUS_TRACE_ABILITY 71
#define VARIOUS_UPDATE_NICK 72
#define VARIOUS_TRY_ILLUSION_OFF 73
#define VARIOUS_SET_SPRITEIGNORE0HP 74
#define VARIOUS_HANDLE_FORM_CHANGE 75
#define VARIOUS_GET_STAT_VALUE 76
#define VARIOUS_JUMP_IF_FULL_HP 77
#define VARIOUS_LOSE_TYPE 78
#define VARIOUS_TRY_ACTIVATE_SOULHEART 79
#define VARIOUS_TRY_ACTIVATE_RECEIVER 80
#define VARIOUS_TRY_ACTIVATE_BEAST_BOOST 81
#define VARIOUS_TRY_FRISK 82
#define VARIOUS_JUMP_IF_SHIELDS_DOWN_PROTECTED 83
#define VARIOUS_TRY_FAIRY_LOCK 84
#define VARIOUS_JUMP_IF_NO_ALLY 85
#define VARIOUS_POISON_TYPE_IMMUNITY 86
#define VARIOUS_JUMP_IF_HOLD_EFFECT 87
#define VARIOUS_INFATUATE_WITH_BATTLER 88
#define VARIOUS_SET_LAST_USED_ITEM 89
#define VARIOUS_PARALYZE_TYPE_IMMUNITY 90
#define VARIOUS_JUMP_IF_ABSENT 91
#define VARIOUS_DESTROY_ABILITY_POPUP 92
#define VARIOUS_TOTEM_BOOST 93
#define VARIOUS_TRY_ACTIVATE_GRIM_NEIGH 94
#define VARIOUS_MOVEEND_ITEM_EFFECTS 95
#define VARIOUS_TERRAIN_SEED 96
#define VARIOUS_MAKE_INVISIBLE 97
#define VARIOUS_ROOM_SERVICE 98
#define VARIOUS_EERIE_SPELL_PP_REDUCE 99
#define VARIOUS_JUMP_IF_TEAM_HEALTHY 100
#define VARIOUS_TRY_HEAL_QUARTER_HP 101
#define VARIOUS_JUMP_IF_PRANKSTER_BLOCKED 102
#define VARIOUS_TRY_TO_CLEAR_PRIMAL_WEATHER 103
#define VARIOUS_GET_ROTOTILLER_TARGETS 104
#define VARIOUS_JUMP_IF_NOT_ROTOTILLER_AFFECTED 105
#define VARIOUS_TRY_ACTIVATE_BATTLE_BOND 106
#define VARIOUS_CONSUME_BERRY 107
#define VARIOUS_JUMP_IF_CANT_REVERT_TO_PRIMAL 108
#define VARIOUS_JUMP_IF_SPECIES 109
#define VARIOUS_UPDATE_ABILITY_POPUP 110
#define VARIOUS_JUMP_IF_WEATHER_AFFECTED 111
#define VARIOUS_JUMP_IF_LEAF_GUARD_PROTECTED 112
#define VARIOUS_SET_ATTACKER_STICKY_WEB_USER 113
#define VARIOUS_TRY_NO_RETREAT 114
#define VARIOUS_CHECK_POLTERGEIST 115
#define VARIOUS_CUT_1_3_HP_RAISE_STATS 116
#define VARIOUS_TRY_END_NEUTRALIZING_GAS 117
#define VARIOUS_JUMP_IF_UNDER_200 118
#define VARIOUS_SET_SKY_DROP 119
#define VARIOUS_CLEAR_SKY_DROP 120
#define VARIOUS_SKY_DROP_YAWN 121
#define VARIOUS_CURE_CERTAIN_STATUSES 122
#define VARIOUS_TRY_RESET_NEGATIVE_STAT_STAGES 123
#define VARIOUS_JUMP_IF_LAST_USED_ITEM_BERRY 124
#define VARIOUS_JUMP_IF_LAST_USED_ITEM_HOLD_EFFECT 125
#define VARIOUS_SAVE_BATTLER_ITEM 126
#define VARIOUS_RESTORE_BATTLER_ITEM 127
#define VARIOUS_BATTLER_ITEM_TO_LAST_USED_ITEM 128
#define VARIOUS_SWAP_SIDE_STATUSES 129
#define VARIOUS_SWAP_STATS 130
enum CmdVarious
{
VARIOUS_CANCEL_MULTI_TURN_MOVES,
VARIOUS_IS_RUNNING_IMPOSSIBLE,
VARIOUS_GET_MOVE_TARGET,
VARIOUS_GET_BATTLER_FAINTED,
VARIOUS_RESET_SWITCH_IN_ABILITY_BITS,
VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP,
VARIOUS_RESET_PLAYER_FAINTED,
VARIOUS_PALACE_FLAVOR_TEXT,
VARIOUS_ARENA_JUDGMENT_WINDOW,
VARIOUS_ARENA_OPPONENT_MON_LOST,
VARIOUS_ARENA_PLAYER_MON_LOST,
VARIOUS_ARENA_BOTH_MONS_LOST,
VARIOUS_EMIT_YESNOBOX,
VARIOUS_DRAW_ARENA_REF_TEXT_BOX,
VARIOUS_ERASE_ARENA_REF_TEXT_BOX,
VARIOUS_ARENA_JUDGMENT_STRING,
VARIOUS_ARENA_WAIT_STRING,
VARIOUS_WAIT_CRY,
VARIOUS_RETURN_OPPONENT_MON1,
VARIOUS_RETURN_OPPONENT_MON2,
VARIOUS_VOLUME_DOWN,
VARIOUS_VOLUME_UP,
VARIOUS_SET_ALREADY_STATUS_MOVE_ATTEMPT,
VARIOUS_PALACE_TRY_ESCAPE_STATUS,
VARIOUS_SET_TELEPORT_OUTCOME,
VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC,
VARIOUS_STAT_TEXT_BUFFER,
VARIOUS_SWITCHIN_ABILITIES,
VARIOUS_INSTANT_HP_DROP,
VARIOUS_CLEAR_STATUS,
VARIOUS_RESTORE_PP,
VARIOUS_TRY_ACTIVATE_MOXIE,
VARIOUS_TRY_ACTIVATE_FELL_STINGER,
VARIOUS_PLAY_MOVE_ANIMATION,
VARIOUS_SET_LUCKY_CHANT,
VARIOUS_SUCKER_PUNCH_CHECK,
VARIOUS_SET_SIMPLE_BEAM,
VARIOUS_TRY_ENTRAINMENT,
VARIOUS_SET_LAST_USED_ABILITY,
VARIOUS_INVERT_STAT_STAGES,
VARIOUS_TRY_ME_FIRST,
VARIOUS_JUMP_IF_BATTLE_END,
VARIOUS_TRY_ELECTRIFY,
VARIOUS_TRY_SOAK,
VARIOUS_TRY_LAST_RESORT,
VARIOUS_SET_ARG_TO_BATTLE_DAMAGE,
VARIOUS_TRY_AUTOTOMIZE,
VARIOUS_ABILITY_POPUP,
VARIOUS_JUMP_IF_TARGET_ALLY,
VARIOUS_TRY_SYNCHRONOISE,
VARIOUS_PSYCHO_SHIFT,
VARIOUS_CURE_STATUS,
VARIOUS_POWER_TRICK,
VARIOUS_AFTER_YOU,
VARIOUS_BESTOW,
VARIOUS_JUMP_IF_NOT_GROUNDED,
VARIOUS_HANDLE_TRAINER_SLIDE_MSG,
VARIOUS_TRY_TRAINER_SLIDE_MSG_FIRST_OFF,
VARIOUS_TRY_TRAINER_SLIDE_MSG_LAST_ON,
VARIOUS_SET_AURORA_VEIL,
VARIOUS_TRY_THIRD_TYPE,
VARIOUS_ACUPRESSURE,
VARIOUS_SET_POWDER,
VARIOUS_SPECTRAL_THIEF,
VARIOUS_GRAVITY_ON_AIRBORNE_MONS,
VARIOUS_CHECK_IF_GRASSY_TERRAIN_HEALS,
VARIOUS_JUMP_IF_ROAR_FAILS,
VARIOUS_TRY_INSTRUCT,
VARIOUS_JUMP_IF_NOT_BERRY,
VARIOUS_TRACE_ABILITY,
VARIOUS_UPDATE_NICK,
VARIOUS_TRY_ILLUSION_OFF,
VARIOUS_SET_SPRITEIGNORE0HP,
VARIOUS_HANDLE_FORM_CHANGE,
VARIOUS_GET_STAT_VALUE,
VARIOUS_JUMP_IF_FULL_HP,
VARIOUS_LOSE_TYPE,
VARIOUS_TRY_ACTIVATE_SOULHEART,
VARIOUS_TRY_ACTIVATE_RECEIVER,
VARIOUS_TRY_ACTIVATE_BEAST_BOOST,
VARIOUS_TRY_FRISK,
VARIOUS_JUMP_IF_SHIELDS_DOWN_PROTECTED,
VARIOUS_TRY_FAIRY_LOCK,
VARIOUS_JUMP_IF_NO_ALLY,
VARIOUS_POISON_TYPE_IMMUNITY,
VARIOUS_JUMP_IF_HOLD_EFFECT,
VARIOUS_INFATUATE_WITH_BATTLER,
VARIOUS_SET_LAST_USED_ITEM,
VARIOUS_PARALYZE_TYPE_IMMUNITY,
VARIOUS_JUMP_IF_ABSENT,
VARIOUS_DESTROY_ABILITY_POPUP,
VARIOUS_TOTEM_BOOST,
VARIOUS_TRY_ACTIVATE_GRIM_NEIGH,
VARIOUS_MOVEEND_ITEM_EFFECTS,
VARIOUS_TERRAIN_SEED,
VARIOUS_MAKE_INVISIBLE,
VARIOUS_ROOM_SERVICE,
VARIOUS_EERIE_SPELL_PP_REDUCE,
VARIOUS_JUMP_IF_TEAM_HEALTHY,
VARIOUS_TRY_HEAL_QUARTER_HP,
VARIOUS_JUMP_IF_PRANKSTER_BLOCKED,
VARIOUS_TRY_TO_CLEAR_PRIMAL_WEATHER,
VARIOUS_GET_ROTOTILLER_TARGETS,
VARIOUS_JUMP_IF_NOT_ROTOTILLER_AFFECTED,
VARIOUS_TRY_ACTIVATE_BATTLE_BOND,
VARIOUS_CONSUME_BERRY,
VARIOUS_JUMP_IF_CANT_REVERT_TO_PRIMAL,
VARIOUS_JUMP_IF_SPECIES,
VARIOUS_UPDATE_ABILITY_POPUP,
VARIOUS_JUMP_IF_WEATHER_AFFECTED,
VARIOUS_JUMP_IF_LEAF_GUARD_PROTECTED,
VARIOUS_SET_ATTACKER_STICKY_WEB_USER,
VARIOUS_TRY_NO_RETREAT,
VARIOUS_CHECK_POLTERGEIST,
VARIOUS_CUT_1_3_HP_RAISE_STATS,
VARIOUS_TRY_END_NEUTRALIZING_GAS,
VARIOUS_JUMP_IF_UNDER_200,
VARIOUS_SET_SKY_DROP,
VARIOUS_CLEAR_SKY_DROP,
VARIOUS_SKY_DROP_YAWN,
VARIOUS_CURE_CERTAIN_STATUSES,
VARIOUS_TRY_RESET_NEGATIVE_STAT_STAGES,
VARIOUS_JUMP_IF_LAST_USED_ITEM_BERRY,
VARIOUS_JUMP_IF_LAST_USED_ITEM_HOLD_EFFECT,
VARIOUS_SAVE_BATTLER_ITEM,
VARIOUS_RESTORE_BATTLER_ITEM,
VARIOUS_BATTLER_ITEM_TO_LAST_USED_ITEM,
VARIOUS_SWAP_SIDE_STATUSES,
VARIOUS_SWAP_STATS,
};

// Cmd_manipulatedamage
#define DMG_CHANGE_SIGN 1
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3 changes: 2 additions & 1 deletion src/battle_script_commands.c
Original file line number Diff line number Diff line change
Expand Up @@ -9464,13 +9464,14 @@ static void Cmd_various(void)
s32 i;
u8 data[10];
u32 battler, bits;
enum CmdVarious variousId = cmd->id;

if (gBattleControllerExecFlags)
return;

battler = GetBattlerForBattleScript(cmd->battler);

switch (cmd->id)
switch (variousId)
{
// Roar will fail in a double wild battle when used by the player against one of the two alive wild mons.
// Also when an opposing wild mon uses it againt its partner.
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