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* Version 1.9.3 * Updated to latest master
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# Version 1.9.3 | ||
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```md | ||
## How to update | ||
- If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`. | ||
- Once you have your remote set up, run the command `git pull RHH expansion/1.9.3`. | ||
``` | ||
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## 🌋 *REFACTORS* 🌋 | ||
📜 = Uses a migration script. | ||
* Converted `settotemboost` command to `callnative` in [#5418](https://github.com/rh-hideout/pokeemerald-expansion/pull/5418) | ||
* Removed unused `RESOURCE_FLAG_TRACED` in [#5430](https://github.com/rh-hideout/pokeemerald-expansion/pull/5430) | ||
* Changed `MOVEEND_` defines to an enum in [#5449](https://github.com/rh-hideout/pokeemerald-expansion/pull/5449) | ||
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## ✨ Feature Branches ✨ | ||
### ***merrp/aarant's Followers*** | ||
#### Fixed | ||
* Fixed Expansion-exclusive issue that caused trainers to not play their "pointing" animation when Followers were out during battle intro by @kittenchilly in [#5406](https://github.com/rh-hideout/pokeemerald-expansion/pull/5406) | ||
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## ⚔️ Battle General ⚔️ ## | ||
### Changed | ||
* Improved Mega evolution animation to make it a little smoother by @kleenxfeu in [#4816](https://github.com/rh-hideout/pokeemerald-expansion/pull/4816) | ||
### Fixed | ||
* Fixed affection check for exp multiplier by @Bassoonian in [#5421](https://github.com/rh-hideout/pokeemerald-expansion/pull/5421) | ||
* Fixed multiple Primal Reversions not occurring if multiple battlers fainted on the previous turn by @PhallenTree in [#5430](https://github.com/rh-hideout/pokeemerald-expansion/pull/5430) | ||
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## 🤹 Moves 🤹 | ||
### Added | ||
* Added missing `B_AFTER_YOU_TURN_ORDER` config by @PhallenTree in [#5400](https://github.com/rh-hideout/pokeemerald-expansion/pull/5400) | ||
* Gen 5-7: After You fails if the order remains the same after using After You. | ||
* Gen 8+: After You no longer fails if the turn order remains the same after using After You. | ||
* Added missing `B_QUASH_TURN_ORDER` config by @PhallenTree in [#5400](https://github.com/rh-hideout/pokeemerald-expansion/pull/5400) | ||
* Gen 5-7: If multiple Pokémon are affected by Quash, they move in the order they were affected by Quash. | ||
* Gen 8+: If multiple Pokémon are affected by Quash, they now move fastest to slowest. | ||
* Added missing updated `B_UPDATED_CONVERSION_2` by @wiz1989 in [#5453](https://github.com/rh-hideout/pokeemerald-expansion/pull/5453) | ||
* Gens 2-4: Conversion 2 changes the user's type to a type that is resistant/immune to the last move the user was hit by. | ||
* Gen 5+: Conversion 2 changes the user's type to a type that resists the last move used by the selected target. | ||
### Fixed | ||
* Fixed Scale Shot corrupting the move used on the next turn by @AlexOn1ine in [#5397](https://github.com/rh-hideout/pokeemerald-expansion/pull/5397) | ||
* Fixed Growth's description not being updated based on `B_GROWTH_STAT_RAISE` by @nescioquid in [#5398](https://github.com/rh-hideout/pokeemerald-expansion/pull/5398) | ||
* Fixed Quash not updating the battlers' actions correctly by @PhallenTree in [#5400](https://github.com/rh-hideout/pokeemerald-expansion/pull/5400) | ||
* Cleanup by @PhallenTree in [#5430](https://github.com/rh-hideout/pokeemerald-expansion/pull/5430) | ||
* Fixed Snatched Swallow not recovering HP if the Snatcher is not under the effect of Stockpile (should still heal) by @PhallenTree in [#5430](https://github.com/rh-hideout/pokeemerald-expansion/pull/5430) | ||
* Fixed Counter users being damaged by Spiky Shield by @AlexOn1ine in [#5402](https://github.com/rh-hideout/pokeemerald-expansion/pull/5402) | ||
* Fixed Electrified Dragon Darts not correctly avoiding targets with ability immunity (Volt Absorb, Motor Drive) by @PhallenTree in [#5430](https://github.com/rh-hideout/pokeemerald-expansion/pull/5430) | ||
* Fixed Trace not activating a switch-in ability it traces (eg. Intimidate) by @PhallenTree in [#5430](https://github.com/rh-hideout/pokeemerald-expansion/pull/5430) | ||
* Removed unused `RESOURCE_FLAG_TRACED`. | ||
* Fixed recoil damage not triggering healing berries by @AlexOn1ine in [#5449](https://github.com/rh-hideout/pokeemerald-expansion/pull/5449) | ||
* Also changed `MOVEEND_` defines to an enum. | ||
## 🎭 Abilities 🎭 | ||
### Fixed | ||
* Fixed Dancer activating even if the dance move is stolen by Snatch by @PhallenTree in [#5430](https://github.com/rh-hideout/pokeemerald-expansion/pull/5430) | ||
* Fixed Ability popup when multiple Pokémon faint at the same time by @PhallenTree in [#5430](https://github.com/rh-hideout/pokeemerald-expansion/pull/5430) | ||
* Multiple ability fixes by @PhallenTree in [#5447](https://github.com/rh-hideout/pokeemerald-expansion/pull/5447) | ||
* Fixed Protosynthesis/Quark Drive sometimes not activating ability popup despite still gaining the boost as they should. | ||
* Fixed Protosynthesis/Quark Drive activating on Transformed battlers. | ||
* Fixed Protosynthesis activating despite Cloud Nine being present on the field. | ||
* Fixed Quark Drive not activating if the battler is not grounded. | ||
* Fixed Protosynthesis/Quark Drive/Beast Boost stat raise priority when multiple stats are tied for the highest one. | ||
* Before: `Attack, Defense, Speed, Special Attack, Special Defense`. | ||
* After: `Attack, Defense, Special Attack, Special Defense, Speed`. | ||
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## 🧶 Items 🧶 | ||
### Fixed | ||
* Fixed Ogerpon's Masks not increasing the power of moves by 20% by @AlexOn1ine in [#5391](https://github.com/rh-hideout/pokeemerald-expansion/pull/5391) | ||
* Fixed Jubilife Muffin not working by @kittenchilly in [#5444](https://github.com/rh-hideout/pokeemerald-expansion/pull/5444) | ||
* Fixed duplicating flute bug in double battles by @ghoulslash in [#5436](https://github.com/rh-hideout/pokeemerald-expansion/pull/5436) | ||
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## 🤖 Battle AI 🤖 | ||
### Fixed | ||
* Fixed Trick/Switcheroo giving AI score even if the opponent has no held item by @kittenchilly in [#5412](https://github.com/rh-hideout/pokeemerald-expansion/pull/5412) | ||
* Various AI fixes in `AI_CalcMoveEffectScore` by @ghoulslash in [#5474](https://github.com/rh-hideout/pokeemerald-expansion/pull/5474) | ||
* Missing break from `EFFECT_ABSORB` switch case. | ||
* Using last used move for Mirror Move instead of predicted move. | ||
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## 🧹 Other Cleanup 🧹 | ||
### Changed | ||
* Converted `settotemboost` command to `callnative` by @ghoulslash in [#5418](https://github.com/rh-hideout/pokeemerald-expansion/pull/5418) | ||
* Removed trailing whitespace by @kittenchilly in [#5455](https://github.com/rh-hideout/pokeemerald-expansion/pull/5455) | ||
* Removed binary match workaround for Rayquaza's tail in Sootopolis' cutscene by @hedara90 in https://github.com/rh-hideout/pokeemerald-expansion/pull/5480 | ||
### Fixed | ||
* Fixed potential uninitialized behavior in `ChangeOrderTargetAfterAttacker` by @AlexOn1ine in [#5393](https://github.com/rh-hideout/pokeemerald-expansion/pull/5393) | ||
* Fallback on default BW map pop-up theme to reduce potential for error by @ravepossum in [#5392](https://github.com/rh-hideout/pokeemerald-expansion/pull/5392) | ||
* Multiple typo fixes by @nescioquid in [#5398](https://github.com/rh-hideout/pokeemerald-expansion/pull/5398) | ||
* VS Seeker documentation fix by @Bassoonian in [#5415](https://github.com/rh-hideout/pokeemerald-expansion/pull/5415) | ||
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## 🧪 Test Runner 🧪 | ||
### Added | ||
* Added missing After You and Quash tests by @PhallenTree in [#5400](https://github.com/rh-hideout/pokeemerald-expansion/pull/5400) | ||
### Changed | ||
* Improved Tangling Hair test to make sure that chained effects do not overwrite relevant battler IDs by @ghoulslash in [#5423](https://github.com/rh-hideout/pokeemerald-expansion/pull/5423) | ||
* Improved Full Heal item tests by @kittenchilly in [#5444](https://github.com/rh-hideout/pokeemerald-expansion/pull/5444) | ||
### Fixed | ||
* Fixed Wake-Up Slap test typo by @Pawkkie in [#5442](https://github.com/rh-hideout/pokeemerald-expansion/pull/5442) | ||
* Fixed test assumption fail summary fields using more memory than needed by @AsparagusEduardo in [#5443](https://github.com/rh-hideout/pokeemerald-expansion/pull/5443) | ||
* Fixed issue with `PASSES_RANDOMLY` in AI tests by @Pawkkie in https://github.com/rh-hideout/pokeemerald-expansion/pull/5486 | ||
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## New Contributors | ||
* @nescioquid made their first contribution in [#5398](https://github.com/rh-hideout/pokeemerald-expansion/pull/5398) | ||
* @kleenxfeu made their first contribution in [#4816](https://github.com/rh-hideout/pokeemerald-expansion/pull/4816) | ||
* @wiz1989 made their first contribution in [#5453](https://github.com/rh-hideout/pokeemerald-expansion/pull/5453) | ||
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**Full Changelog**: https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.9.2...expansion/1.9.3 | ||
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<!--Last PR: 5486--> | ||
<!--Used to keep track of the last PR merged in case new ones come in before the changelog is done.--> |
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