Skip to content

Commit

Permalink
Update shed_tail.c (#5494)
Browse files Browse the repository at this point in the history
  • Loading branch information
Bassoonian authored Oct 9, 2024
1 parent 1454644 commit 806321f
Showing 1 changed file with 1 addition and 0 deletions.
1 change: 1 addition & 0 deletions test/battle/move_effect/shed_tail.c
Original file line number Diff line number Diff line change
Expand Up @@ -88,6 +88,7 @@ SINGLE_BATTLE_TEST("Shed Tail's HP cost doesn't trigger effects that trigger on

AI_SINGLE_BATTLE_TEST("AI will use Shed Tail to pivot to another mon while in damage stalemate with player")
{
KNOWN_FAILING; // missing AI code
GIVEN {
AI_FLAGS(AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_CHECK_VIABILITY | AI_FLAG_TRY_TO_FAINT);
PLAYER(SPECIES_WOBBUFFET) { Speed(100); Ability(ABILITY_RUN_AWAY); Moves(MOVE_TACKLE, MOVE_CELEBRATE); }
Expand Down

0 comments on commit 806321f

Please sign in to comment.