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FIx mummy and lingering aroma abilities (#4731)
* FIx mummy ability ..and lingering aroma. Adds tests for both. * merge the tests * new line * add 2 more tests Mummy and Lingering Aroma don't replace each other Mummy doesn't replace abilities that can't be suppressed
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#include "global.h" | ||
#include "test/battle.h" | ||
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// Tests for Lingering Aroma are handled in test/battle/ability/mummy.c |
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#include "global.h" | ||
#include "test/battle.h" | ||
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SINGLE_BATTLE_TEST("Mummy/Lingering Aroma replace the attacker's ability on contact") | ||
{ | ||
u32 move, ability, species; | ||
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PARAMETRIZE { move = MOVE_AQUA_JET; ability = ABILITY_MUMMY; species = SPECIES_YAMASK; } | ||
PARAMETRIZE { move = MOVE_WATER_GUN; ability = ABILITY_MUMMY; species = SPECIES_YAMASK;} | ||
PARAMETRIZE { move = MOVE_AQUA_JET; ability = ABILITY_LINGERING_AROMA; species = SPECIES_OINKOLOGNE; } | ||
PARAMETRIZE { move = MOVE_WATER_GUN; ability = ABILITY_LINGERING_AROMA; species = SPECIES_OINKOLOGNE; } | ||
GIVEN { | ||
ASSUME(gMovesInfo[MOVE_AQUA_JET].makesContact); | ||
ASSUME(!gMovesInfo[MOVE_WATER_GUN].makesContact); | ||
PLAYER(SPECIES_WOBBUFFET); | ||
OPPONENT(species) { Ability(ability); } | ||
} WHEN { | ||
TURN { MOVE(player, move); } | ||
} SCENE { | ||
if (gMovesInfo[move].makesContact) { | ||
ABILITY_POPUP(opponent, ability); | ||
if (ability == ABILITY_MUMMY) | ||
MESSAGE("Wobbuffet acquired Mummy!"); | ||
else | ||
MESSAGE("Wobbuffet acquired Lingering Aroma!"); | ||
} else { | ||
NONE_OF { | ||
ABILITY_POPUP(opponent, ability); | ||
if (ability == ABILITY_MUMMY) | ||
MESSAGE("Wobbuffet acquired Mummy!"); | ||
else | ||
MESSAGE("Wobbuffet acquired Lingering Aroma!"); | ||
} | ||
} | ||
} | ||
} | ||
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SINGLE_BATTLE_TEST("Mummy and Lingering Aroma don't replace each other") | ||
{ | ||
u32 ability1, species1, ability2, species2; | ||
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PARAMETRIZE { ability1 = ability2 = ABILITY_MUMMY; species1 = species2 = SPECIES_YAMASK; } | ||
PARAMETRIZE { ability1 = ABILITY_MUMMY; species1 = SPECIES_YAMASK; ability2 = ABILITY_LINGERING_AROMA; species2 = SPECIES_OINKOLOGNE; } | ||
PARAMETRIZE { ability1 = ability2 = ABILITY_LINGERING_AROMA; species1 = species2 = SPECIES_OINKOLOGNE; } | ||
GIVEN { | ||
ASSUME(gMovesInfo[MOVE_AQUA_JET].makesContact); | ||
PLAYER(species1) { Ability(ability1); Speed(2); } | ||
OPPONENT(species2) { Ability(ability2); Speed(1); } | ||
} WHEN { | ||
TURN { MOVE(player, MOVE_AQUA_JET); MOVE(opponent, MOVE_AQUA_JET); } | ||
} SCENE { | ||
ANIMATION(ANIM_TYPE_MOVE, MOVE_AQUA_JET, player); | ||
ANIMATION(ANIM_TYPE_MOVE, MOVE_AQUA_JET, opponent); | ||
NONE_OF { | ||
ABILITY_POPUP(player, ability1); | ||
ABILITY_POPUP(player, ability2); | ||
ABILITY_POPUP(opponent, ability1); | ||
ABILITY_POPUP(opponent, ability2); | ||
MESSAGE("Yamask acquired Mummy!"); | ||
MESSAGE("Yamask acquired Lingering Aroma!"); | ||
MESSAGE("Oinkologne acquired Mummy!"); | ||
MESSAGE("Oinkologne acquired Lingering Aroma!"); | ||
} | ||
} | ||
} | ||
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SINGLE_BATTLE_TEST("Mummy doesn't replace abilities that can't be suppressed") | ||
{ | ||
u32 species, ability; | ||
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PARAMETRIZE { species = SPECIES_ARCEUS; ability = ABILITY_MULTITYPE; } | ||
PARAMETRIZE { species = SPECIES_AEGISLASH; ability = ABILITY_STANCE_CHANGE; } | ||
PARAMETRIZE { species = SPECIES_WISHIWASHI; ability = ABILITY_SCHOOLING; } | ||
PARAMETRIZE { species = SPECIES_KOMALA; ability = ABILITY_COMATOSE; } | ||
PARAMETRIZE { species = SPECIES_MINIOR; ability = ABILITY_SHIELDS_DOWN; } | ||
PARAMETRIZE { species = SPECIES_MIMIKYU; ability = ABILITY_DISGUISE; } | ||
PARAMETRIZE { species = SPECIES_SILVALLY; ability = ABILITY_RKS_SYSTEM; } | ||
PARAMETRIZE { species = SPECIES_GRENINJA_BATTLE_BOND; ability = ABILITY_BATTLE_BOND; } | ||
PARAMETRIZE { species = SPECIES_ZYGARDE; ability = ABILITY_POWER_CONSTRUCT; } | ||
PARAMETRIZE { species = SPECIES_EISCUE; ability = ABILITY_ICE_FACE; } | ||
PARAMETRIZE { species = SPECIES_CRAMORANT; ability = ABILITY_GULP_MISSILE; } | ||
PARAMETRIZE { species = SPECIES_PALAFIN_ZERO; ability = ABILITY_ZERO_TO_HERO; } | ||
PARAMETRIZE { species = SPECIES_TATSUGIRI; ability = ABILITY_COMMANDER; } | ||
PARAMETRIZE { species = SPECIES_CALYREX_SHADOW_RIDER; ability = ABILITY_AS_ONE_SHADOW_RIDER; } | ||
PARAMETRIZE { species = SPECIES_CALYREX_ICE_RIDER; ability = ABILITY_AS_ONE_ICE_RIDER; } | ||
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GIVEN { | ||
PLAYER(SPECIES_YAMASK); | ||
OPPONENT(species) { Ability(ability); } | ||
} WHEN { | ||
TURN { MOVE(opponent, MOVE_AQUA_JET); } | ||
} SCENE { | ||
ANIMATION(ANIM_TYPE_MOVE, MOVE_AQUA_JET, opponent); | ||
NONE_OF { | ||
ABILITY_POPUP(opponent, ABILITY_MUMMY); | ||
} | ||
} | ||
} |