Updated to bevy 0.14, pretty ui and many many more changes.
Special thanks to all contributors! @naomijub @DasLixou @MiniMinerX
What's Changed
- More Tests by @naomijub in #264
- separated tabs from ui crate by @rewin123 in #269
- New way to deal with editor/game binaries by @naomijub in #271
- Type agnostic tab name and easy startup layout modification for editor_tabs by @rewin123 in #272
- Move colors and sizing modules out of space_editor_tabs by @rewin123 in #274
- crash-fix by @naomijub in #276
- warns-if-compiled-on-debug-build by @naomijub in #277
- More tests by @naomijub in #278
- Test by @naomijub in #280
- Hotkey plugin test by @rewin123 in #283
- simple-validation-test by @naomijub in #286
- runs editor mode with platformer by @naomijub in #287
- Fix validation Job by @naomijub in #288
- Fix os specific dependency by @naomijub in #291
- Issue 279 remove unnecessary unwraps by @naomijub in #292
- Issue 208 plugin as dependency by @naomijub in #293
- Dynamic linking feature by @naomijub in #294
- Issue 279 last pr by @naomijub in #295
- Fix
Usage - Editor
in README by @DasLixou in #296 - Issue 298 by @naomijub in #300
- Editor registry test by @naomijub in #301
- Issue 227/UI test by @naomijub in #303
- Fix camera vewport bug by @rewin123 in #304
- Fix instant rotation and shift for rigidbody by @rewin123 in #306
- Compile improvements by @naomijub in #308
- Cargo update by @naomijub in #309
- Mostly fixed world accesses and colors by @MiniMinerX in #310
- gizmos almost there by @MiniMinerX in #311
- V0.6 bevy 0.14 by @rewin123 in #312
- V0.6 by @naomijub in #281
New Contributors
- @DasLixou made their first contribution in #296
- @MiniMinerX made their first contribution in #310
Full Changelog: v0.5.0...v0.6.0