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Release v2.0.0-milestone.4.5 #634
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Merge main into develop branch
…ract feat: ability to extract resources other than item from the interface
If the destination supports items and fluids, and we try to export fluids, it would also try the item strategy, and try to convert fluid into an item, which doesn't work, and throws an NPE.
fix: crash when trying to export fluids on Fabric
style: cleanup
cleanup duplication around storage types
Stack upgrade gametests
We no longer need to implement this ourselves for NeoForge. For Fabric, keep the existing patch. See: neoforged/NeoForge#1001
It doesn't work on servers, and on the client the translations are loaded too late.
New Crowdin updates
refactor: remove platform prefix from modules, rename platform-api to common-api
It's also used by the importer.
Stores dimension for the player at start of the session (= now context).
… item api It essentially validates the player, so name it that way.
Renames "PlatformApi" to "RefinedStorageApi" for consistency with "RefinedStorageNeoForgeApi". Introduces new "neoforge-api" module. Renames NetworkNodeContainerBlockEntity to NetworkNodeContainerProvider. Decouples ConnectionStrategy from block entities. Introduce builder for network node containers.
Moves RefinedStoragePlugin to fabric-api module as it's only needed for Fabric.
fix: silicon tag missing and recipes not using silicon tag
Quality Gate passedIssues Measures |
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Hi @raoulvdberge!
This PR was created in response to a manual trigger of the release workflow here: https://github.com/refinedmods/refinedstorage2/actions/runs/10107236781.
Merging this PR will publish the release.