A demo showcasing the use of Ready Player Me characters with a different art style: Toon. It can be extended later to add other art styles.
The purpose of the demo is to show an example of how to better fit Ready Player Me characters into your game environment using Shaders in Unity.
You can read the blog post tutorial to learn more about how to achieve this.
Scene used: Garden from Unity URP Samples
Shader used: Toon Shader by Ciro Continisio available for free in the Unity Asset Store.
Click on the image below to watch the demo video:
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A demo showcasing the use of Ready Player Me characters with different art styles to fit your game environment better using Toon Shader as example
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