[SDK-699] Add shader property in avatar config #183
GitHub Actions / 2020.3.16f1 editmode tests result
completed
Jan 3, 2024 in 0s
❌️ 2020.3.16f1 editmode tests result - 127/128, failed: 1 - Failed in 31.697s
❌️ editmode-results.xml - 127/128, failed: 1 - Failed in 31.697s
Details
❌️ editmode-results.xml - 127/128, failed: 1 - Failed in 31.697s
- ✅ ReadyPlayerMe.AvatarCreator.Tests.AuthTests - 1/1 - Passed in 0.454s
- ✅ Login_As_Anonymous - Passed in 0.454s
- ✅ ReadyPlayerMe.Core.Tests.AvatarAPITests - 7/7 - Passed in 11.931s
- ✅ AvatarLoader_Avatar_API_DracoCompression - Passed in 1.117s
- ✅ AvatarLoader_Avatar_API_Mesh_LOD - Passed in 2.806s
- ✅ AvatarLoader_Avatar_API_MeshOpt_MultiMesh - Passed in 1.361s
- ✅ AvatarLoader_Avatar_API_MeshOpt_SingleMesh - Passed in 1.014s
- ✅ AvatarLoader_Avatar_API_MorphTargets_None - Passed in 0.508s
- ✅ AvatarLoader_Avatar_API_MorphTargets_Oculus - Passed in 1.839s
- ✅ AvatarLoader_Avatar_API_TextureSize - Passed in 3.285s
- ✅ ReadyPlayerMe.Core.Tests.AvatarConfigProcessorTests - 8/8 - Passed in 0.005s
- ✅ Process_Avatar_Configuration - Passed in 0.002s
- ✅ Process_Morph_Targets_Default - Passed in 0.000s
- ✅ Process_Morph_Targets_Empty - Passed in 0.001s
- ✅ Process_Morph_Targets_None - Passed in 0.000s
- ✅ Process_Texture_Channels_All - Passed in 0.000s
- ✅ Process_Texture_Channels_None - Passed in 0.001s
- ✅ Process_Texture_Size_Limit_Is_Equal - Passed in 0.000s
- ✅ Process_Texture_Size_Limit_Is_Not_Equal - Passed in 0.000s
- ✅ ReadyPlayerMe.Core.Tests.AvatarDownloadTests - 5/5 - Passed in 2.774s
- ✅ Check_Progress_Download_Avatar_Into_File - Passed in 0.864s
- ✅ Download_Avatar_Into_File - Passed in 0.578s
- ✅ Download_Avatar_Into_Memory - Passed in 1.253s
- ✅ Fail_Download_Avatar_Into_File - Passed in 0.048s
- ✅ Fail_Download_Avatar_Into_Memory - Passed in 0.030s
- ✅ ReadyPlayerMe.Core.Tests.AvatarLoaderTests - 6/6 - Passed in 4.398s
- ✅ AvatarLoader_Cancel_Loading - Passed in 0.620s
- ✅ AvatarLoader_Clears_Persistent_Cache - Passed in 0.641s
- ✅ AvatarLoader_Complete_Load - Passed in 0.745s
- ✅ AvatarLoader_Complete_Load_Async - Passed in 0.689s
- ✅ AvatarLoader_Fail_Load - Passed in 0.028s
- ✅ AvatarLoader_Low_LOD_Smaller_than_High_LOD - Passed in 1.675s
- ✅ ReadyPlayerMe.Core.Tests.AvatarLoaderWindowTests - 1/1 - Passed in 1.954s
- ✅ Avatar_Loaded_Stored_And_No_Overrides - Passed in 1.954s
- ✅ ReadyPlayerMe.Core.Tests.AvatarRenderLoaderTests - 5/5 - Passed in 2.560s
- ✅ Fail_RenderLoader_Load_Wrong_Url - Passed in 0.053s
- ✅ RenderLoader_CreateRenderString - Passed in 0.005s
- ✅ RenderLoader_Load - Passed in 0.781s
- ✅ RenderLoader_Load_Incorrect_BlendShape_Shape_Parameter - Passed in 0.910s
- ✅ RenderLoader_Load_With_Correct_BlendShape_Parameters - Passed in 0.812s
- ✅ ReadyPlayerMe.Core.Tests.AvatarUriProcessTests - 3/3 - Passed in 0.025s
- ✅ Process_Avatar_Short_Code - Passed in 0.009s
- ✅ Process_Avatar_Short_Code_Url - Passed in 0.008s
- ✅ Process_Avatar_Url - Passed in 0.008s
- ✅ ReadyPlayerMe.Core.Tests.HelperTests - 3/3 - Passed in 0.035s
- ✅ Setup_Animator_Fullbody - Passed in 0.032s
- ✅ Setup_Animator_Halfbody - Passed in 0.000s
- ✅ Setup_Animator_Null_Avatar - Passed in 0.002s
- ✅ ReadyPlayerMe.Core.Tests.MetadataDownloadTests - 16/16 - Passed in 0.853s
- ✅ Check_Is_Metadata_Not_Updated - Passed in 0.000s
- ✅ Check_Is_Metadata_Updated - Passed in 0.000s
- ✅ Check_Metadata_Feminine_Full_Body - Passed in 0.034s
- ✅ Check_Metadata_Feminine_Half_Body - Passed in 0.031s
- ✅ Check_Metadata_Masculine_Full_Body - Passed in 0.035s
- ✅ Check_Metadata_Masculine_Half_Body - Passed in 0.031s
- ✅ Check_Models_Metadata_Feminine_Full_Body - Passed in 0.035s
- ✅ Check_Models_Metadata_Feminine_Half_Body - Passed in 0.402s
- ✅ Check_Models_Metadata_Masculine_Full_Body - Passed in 0.039s
- ✅ Check_Models_Metadata_Masculine_Half_Body - Passed in 0.040s
- ✅ Download_Metadata_Into_File - Passed in 0.035s
- ✅ Download_Metadata_Into_Memory - Passed in 0.032s
- ✅ Downloaded_Metadata_UpdatedAt_Is_Not_Default_Value - Passed in 0.028s
- ✅ Fail_Download_Metadata_Into_Memory_With_Wrong_JSON - Passed in 0.103s
- ✅ Load_Metadata_From_File - Passed in 0.005s
- ✅ Save_Metadata_To_File - Passed in 0.001s
- ✅ ReadyPlayerMe.Core.Tests.OperationExecutorTests - 5/5 - Passed in 3.203s
- ✅ Context_Has_Value_Changed_After_Execution - Passed in 0.010s
- ✅ Executes_Without_Error - Passed in 0.009s
- ✅ Execution_Is_Cancelled - Passed in 1.083s
- ✅ Execution_Timeouts - Passed in 2.093s
- ✅ ProgressChanged_Have_Correct_Values_On_Complete - Passed in 0.008s
- ✅ ReadyPlayerMe.Core.Tests.QueryBuilderTests - 2/2 - Passed in 0.001s
- ✅ Low_Quality_Lod_0 - Passed in 0.000s
- ✅ Texture_Atlas_1024_MorphTargets - Passed in 0.000s
- ✅ ReadyPlayerMe.Core.Tests.SDKLoggerTests - 3/3 - Passed in 0.040s
- ✅ Correct_Log_Message_Received - Passed in 0.014s
- ✅ Log_Is_Not_Received_When_Disabled - Passed in 0.013s
- ✅ Log_Message_Received - Passed in 0.013s
- ✅ ReadyPlayerMe.Core.Tests.TransferPrefabTests - 2/2 - Passed in 0.142s
- ✅ Fail_Transfer_Prefab - Passed in 0.002s
- ✅ Transfer_Prefab_By_Guid - Passed in 0.140s
- ✅ ReadyPlayerMe.Core.Tests.UrlConfigTests - 10/10 - Passed in 0.014s
- ✅ Url_BodyType_Change_Fullbody - Passed in 0.005s
- ✅ Url_BodyType_Change_Halfbody - Passed in 0.001s
- ✅ Url_ClearCache_Change - Passed in 0.001s
- ✅ Url_Default - Passed in 0.001s
- ✅ Url_Gender_Change_Male - Passed in 0.001s
- ✅ Url_Gender_Change_None - Passed in 0.001s
- ✅ Url_Name_Change_Brazil - Passed in 0.001s
- ✅ Url_Name_Change_German - Passed in 0.001s
- ✅ Url_QuickStart_Change - Passed in 0.001s
- ✅ Url_With_Token - Passed in 0.001s
- ✅ ReadyPlayerMe.Tests.AvatarConfigProcessorTests - 9/9 - Passed in 0.007s
- ✅ Process_Avatar_Configuration_Additional_Morph_Targets - Passed in 0.000s
- ✅ Process_Avatar_Configuration_ARKit_Morph_Targets - Passed in 0.001s
- ✅ Process_Avatar_Configuration_Custom - Passed in 0.002s
- ✅ Process_Avatar_Configuration_Default - Passed in 0.001s
- ✅ Process_Avatar_Configuration_High - Passed in 0.001s
- ✅ Process_Avatar_Configuration_Low - Passed in 0.001s
- ✅ Process_Avatar_Configuration_Med - Passed in 0.001s
- ✅ Process_Avatar_Configuration_Oculus_Morph_Targets - Passed in 0.001s
- ✅ Process_Avatar_Configuration_Odd_TextureSizeLimit - Passed in 0.000s
- ✅ ReadyPlayerMe.Tests.AvatarImportTests - 8/8 - Passed in 0.898s
- ✅ Fail_Import_Avatar_From_Bytes - Passed in 0.011s
- ✅ Fail_Import_Avatar_From_Path - Passed in 0.009s
- ✅ Import_Avatar_From_Path - Passed in 0.209s
- ✅ Import_Avatar_Multi_Mesh_From_Bytes - Passed in 0.254s
- ✅ Import_Avatar_Single_Mesh_From_Bytes - Passed in 0.067s
- ✅ Import_Half_Body_Avatar_From_Path - Passed in 0.130s
- ✅ Import_Halfbody_Multi_Mesh_Avatar_From_Bytes - Passed in 0.122s
- ✅ Import_Halfbody_Single_Mesh_Avatar_From_Bytes - Passed in 0.096s
- ✅ ReadyPlayerMe.Tests.AvatarLoaderPerformanceTests - 1/1 - Passed in 1.346s
- ✅ LoadAvatar - Passed in 1.346s
- ✅ ReadyPlayerMe.Tests.AvatarProcessTests - 16/16 - Passed in 0.004s
- ✅ Check_Animation_Avatar_Name_Female_Single_Mesh - Passed in 0.001s
- ✅ Check_Animation_Avatar_Name_Male_Multi_Mesh - Passed in 0.000s
- ✅ Check_Animator_Female_Multi_Mesh - Passed in 0.000s
- ✅ Check_Animator_Half_Body_Multi_Mesh_Avatar - Passed in 0.000s
- ✅ Check_Animator_Half_Body_Single_Mesh_Avatar - Passed in 0.000s
- ✅ Check_Animator_Male_Multi_Mesh - Passed in 0.000s
- ✅ Check_Armature_Duplicate_Female_Single_Mesh - Passed in 0.000s
- ✅ Check_Armature_Duplicate_Male_Multi_Mesh - Passed in 0.000s
- ✅ Check_Armature_Root_Female_Single_Mesh - Passed in 0.000s
- ✅ Check_Armature_Root_HalfBody_Multi_Mesh - Passed in 0.000s
- ✅ Check_Armature_Root_HalfBody_Single_Mesh - Passed in 0.000s
- ✅ Check_Armature_Root_Male_Multi_Mesh - Passed in 0.000s
- ✅ Check_Hip_Bone_Female_Single_Mesh - Passed in 0.000s
- ✅ Check_Hip_Bone_HalfBody_Multi_Mesh - Passed in 0.000s
- ✅ Check_Hip_Bone_HalfBody_Single_Mesh - Passed in 0.000s
- ✅ Check_Hip_Bone_Male_Multi_Mesh - Passed in 0.000s
- ✅ ReadyPlayerMe.Tests.CustomEventArgsTests - 3/3 - Passed in 0.002s
- ✅ Custom_Event_Args_Completion_Test - Passed in 0.001s
- ✅ Custom_Event_Args_Failure_Test - Passed in 0.001s
- ✅ Custom_Event_Args_Progress_Change_Test - Passed in 0.001s
- ✅ ReadyPlayerMe.Tests.DirectoryUtilityTests - 3/3 - Passed in 0.002s
- ✅ Get_Avatar_Save_Directory - Passed in 0.001s
- ✅ Get_Avatar_Save_Directory_In_Project_Folder - Passed in 0.000s
- ✅ Validate_Avatar_Save_Directory - Passed in 0.001s
- ✅ ReadyPlayerMe.Tests.EditorUtilitiesTests - 3/3 - Passed in 0.657s
- ✅ Avatar_Has_Mesh_In_Skinned_Mesh - Passed in 0.234s
- ✅ Avatar_Loaded_And_Saved_In_Prefab - Passed in 0.249s
- ✅ Avatar_Prefab_Has_Mesh_And_Material - Passed in 0.174s
- ✅ ReadyPlayerMe.Tests.MeshPickerTests - 7/7 - Passed in 0.005s
- ✅ Fail_Get_Beard_Mesh_On_Single_Mesh_Avatar - Passed in 0.002s
- ✅ Fail_Get_Mesh_Game_Object_With_No_SkinnedMeshRenderer - Passed in 0.001s
- ✅ Fail_Get_Teeth_Mesh_On_Single_Mesh_Avatar - Passed in 0.001s
- ✅ Get_Avatar_Mesh - Passed in 0.000s
- ✅ Get_Beard_Mesh - Passed in 0.000s
- ✅ Get_Head_Mesh - Passed in 0.000s
- ✅ Get_Teeth_Mesh - Passed in 0.000s
- ❌️ ReadyPlayerMe.Tests.SampleFolderNamingTests - 0/1, failed: 1 - Failed in 0.015s
- ❌️ SampleFolderNamingIsCorrect - Failed in 0.015s
Sample folder at path: Assets/Ready Player Me/Core/Samples is named incorrectly, it should be named Samples~ instead
at ReadyPlayerMe.Tests.SampleFolderNamingTests.CheckDirectoriesRecursively (System.String path) [0x00042] in Assets/Tests/Editor/SampleFolderNamingTests.cs:24
at ReadyPlayerMe.Tests.SampleFolderNamingTests.CheckDirectoriesRecursively (System.String path) [0x0005c] in Assets/Tests/Editor/SampleFolderNamingTests.cs:28
at ReadyPlayerMe.Tests.SampleFolderNamingTests.SampleFolderNamingIsCorrect () [0x00001] in Assets/Tests/Editor/SampleFolderNamingTests.cs:13
- ❌️ SampleFolderNamingIsCorrect - Failed in 0.015s
Annotations
Check failure on line 24 in Assets/Tests/Editor/SampleFolderNamingTests.cs
github-actions / 2020.3.16f1 editmode tests result
ReadyPlayerMe.Tests.SampleFolderNamingTests.SampleFolderNamingIsCorrect
Sample folder at path: /github/workspace/Assets/Ready Player Me/Core/Samples is named incorrectly, it should be named Samples~ instead
Raw output
at ReadyPlayerMe.Tests.SampleFolderNamingTests.CheckDirectoriesRecursively (System.String path) [0x00042] in /github/workspace/Assets/Tests/Editor/SampleFolderNamingTests.cs:24
at ReadyPlayerMe.Tests.SampleFolderNamingTests.CheckDirectoriesRecursively (System.String path) [0x0005c] in /github/workspace/Assets/Tests/Editor/SampleFolderNamingTests.cs:28
at ReadyPlayerMe.Tests.SampleFolderNamingTests.SampleFolderNamingIsCorrect () [0x00001] in /github/workspace/Assets/Tests/Editor/SampleFolderNamingTests.cs:13
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