Skip to content

Commit

Permalink
chore: update changelog
Browse files Browse the repository at this point in the history
  • Loading branch information
HarrisonHough committed Jul 16, 2024
1 parent 9d0ee93 commit aa457c7
Show file tree
Hide file tree
Showing 2 changed files with 19 additions and 14 deletions.
4 changes: 3 additions & 1 deletion .github/latest.md
Original file line number Diff line number Diff line change
Expand Up @@ -2,5 +2,7 @@
## Changelog

## Updated
- Reworked shader overrides to support mapping of other property types [#306](https://github.com/readyplayerme/rpm-unity-sdk-core/pull/306)

- reworked shader overrides to support mapping of other property types [#306](https://github.com/readyplayerme/rpm-unity-sdk-core/pull/306)
## Fixed
- Fixed an issue caused by missing bones on avatar template prefabs [#310](https://github.com/readyplayerme/rpm-unity-sdk-core/pull/310/)
29 changes: 16 additions & 13 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -3,34 +3,37 @@
All notable changes to this project will be documented in this file.
This project adheres to [Semantic Versioning](http://semver.org/).

## [7.1.0] - 2024.07.08
## [7.1.0] - 2024.07.16

## Updated
- reworked shader overrides to support mapping of other property types [#306](https://github.com/readyplayerme/rpm-unity-sdk-core/pull/306)
- Reworked shader overrides to support mapping of other property types [#306](https://github.com/readyplayerme/rpm-unity-sdk-core/pull/306)

## Fixed
- Fixed an issue caused by missing bones on avatar template prefabs [#310](https://github.com/readyplayerme/rpm-unity-sdk-core/pull/310/)

## [7.0.0] - 2024.07.01

## Updated

- loading circle animation now using MMecanim animation [#302](https://github.com/readyplayerme/rpm-unity-sdk-core/pull/302)
- removed unnecessary assets from Resources folder [#303](https://github.com/readyplayerme/rpm-unity-sdk-core/pull/303)
- updated Template avatar assets [#300](https://github.com/readyplayerme/rpm-unity-sdk-core/pull/300)
- Loading circle animation now using MMecanim animation [#302](https://github.com/readyplayerme/rpm-unity-sdk-core/pull/302)
- Removed unnecessary assets from Resources folder [#303](https://github.com/readyplayerme/rpm-unity-sdk-core/pull/303)
- Updated Template avatar assets [#300](https://github.com/readyplayerme/rpm-unity-sdk-core/pull/300)
- Avatar Body type now moved to CoreSettings [#290](https://github.com/readyplayerme/rpm-unity-sdk-core/pull/290)

### Added

- Added support for hero customization assets (costumes) [#301](https://github.com/readyplayerme/rpm-unity-sdk-core/pull/301)
- templates can now be filtered by Bodytype [#296](https://github.com/readyplayerme/rpm-unity-sdk-core/pull/296)
- Templates can now be filtered by Bodytype [#296](https://github.com/readyplayerme/rpm-unity-sdk-core/pull/296)

### Fixed

- fixed an issue causing invalid load settings in Avatar Loader window [#298](https://github.com/readyplayerme/rpm-unity-sdk-core/pull/298)
- Fixed an issue causing invalid load settings in Avatar Loader window [#298](https://github.com/readyplayerme/rpm-unity-sdk-core/pull/298)

## [6.3.1] - 2024.06.18

### Fixed

- allow cache to be loaded from previous versions, where bodyType was stored as an integer [#293](https://github.com/readyplayerme/rpm-unity-sdk-core/pull/293)
- Allow cache to be loaded from previous versions, where bodyType was stored as an integer [#293](https://github.com/readyplayerme/rpm-unity-sdk-core/pull/293)

## [6.3.0] - 2024.06.11

Expand Down Expand Up @@ -60,7 +63,7 @@ This project adheres to [Semantic Versioning](http://semver.org/).

### Fixed

- reverted update to GetMeshRenderer method [#264](https://github.com/readyplayerme/rpm-unity-sdk-core/pull/264)
- Reverted update to GetMeshRenderer method [#264](https://github.com/readyplayerme/rpm-unity-sdk-core/pull/264)

## [6.2.2] - 2024.04.29

Expand Down Expand Up @@ -91,19 +94,19 @@ This project adheres to [Semantic Versioning](http://semver.org/).

## Updated

- removed use of tuples and deprecated old methods [#257](https://github.com/readyplayerme/rpm-unity-sdk-core/pull/257)
- Removed use of tuples and deprecated old methods [#257](https://github.com/readyplayerme/rpm-unity-sdk-core/pull/257)

## [6.1.2] - 2024.04.03

### Updated

- xr animation avatars updated to support with latest xr avatar updates
- XR animation avatars updated to support with latest xr avatar updates

## [6.1.1] - 2024.04.03

### Updated

- avatars done with a photo are now added as a draft avatars [#254](https://github.com/readyplayerme/rpm-unity-sdk-core/pull/254)
- Avatars done with a photo are now added as a draft avatars [#254](https://github.com/readyplayerme/rpm-unity-sdk-core/pull/254)

## [6.1.0] - 2024.03.04

Expand All @@ -118,7 +121,7 @@ This project adheres to [Semantic Versioning](http://semver.org/).

### Updated

- updated default render settings to fix an issue causing incorrect halfbody avatar renders [#238](https://github.com/readyplayerme/rpm-unity-sdk-core/pull/238)
- Updated default render settings to fix an issue causing incorrect halfbody avatar renders [#238](https://github.com/readyplayerme/rpm-unity-sdk-core/pull/238)

## [6.0.0] - 2024.02.19

Expand Down

0 comments on commit aa457c7

Please sign in to comment.