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[SDK-999] Fix mesh compression settings #355

[SDK-999] Fix mesh compression settings

[SDK-999] Fix mesh compression settings #355

Triggered via pull request June 17, 2024 07:34
Status Success
Total duration 4m 30s
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pr-test-runner.yml

on: pull_request
Matrix: runAllTests
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1 error and 2 warnings
GeneratedAutomationTests.Tests_AvatarCreatorElements_Save_Avatar.CanPlayToEnd: Library/PackageCache/[email protected]/Runtime/Reporting/ReportingManager.cs#L241
SetUp : System.NullReferenceException : Object reference not set to an instance of an object SetUp : Unhandled log message: '[Error] Scene 'AvatarCreatorElements' couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings...'. Use UnityEngine.TestTools.LogAssert.Expect TearDown : System.NullReferenceException : Object reference not set to an instance of an object
2021.3.32f1 playmode tests
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
2021.3.32f1 editmode tests
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.