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The project demonstrates how to integrate Ready Player Me Avatars into the UE5 Lyra project.

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Lyra Sample Game

Content Information

When downloading Lyra Source code from git, the content folders are not included.

To make use of the Lyra source code, you will need to download the content from the Unreal Marketplace through the Epic Games Launcher.

For more information please visit the Unreal Engine Lyra documentation

Once installed, simply copy the content folder inside your solution directory and you should be good to go.

Additional Information

See the Unreal Engine README at the root of the repository for Licensing and Contributing information.

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The project demonstrates how to integrate Ready Player Me Avatars into the UE5 Lyra project.

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