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Merge pull request #178 from reactiveui/develop
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+semver: breaking
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ghuntley authored Apr 25, 2018
2 parents 83915d3 + 8777d56 commit 5333550
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Showing 11 changed files with 18 additions and 33 deletions.
1 change: 0 additions & 1 deletion GitVersion.yml
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next-version: 3.0.0
assembly-versioning-scheme: None
branches:
master:
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -2,7 +2,7 @@

![](http://f.cl.ly/items/1307401C3x2g3F2p2Z36/Logo.png)

[![Build status](https://ci.appveyor.com/api/projects/status/i59faf63q00bm613?svg=true)](https://ci.appveyor.com/project/shiftkey/splat)
[![Build status](https://ci.appveyor.com/api/projects/status/github/reactiveui/splat)](https://ci.appveyor.com/project/ghuntley/splat)

Certain types of things are basically impossible to do in cross-platform
mobile code today, yet there's no reason why. Writing a ViewModel that handles
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4 changes: 2 additions & 2 deletions src/Directory.build.props
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Expand Up @@ -11,11 +11,11 @@
</PropertyGroup>

<ItemGroup>
<PackageReference Include="MSBuild.Sdk.Extras" Version="1.1.0-preview.2.build.8" PrivateAssets="All" />
<PackageReference Include="MSBuild.Sdk.Extras" Version="1.3.1" PrivateAssets="All" />
</ItemGroup>

<ItemGroup Condition="'$(IsTestProject)' != 'true' and '$(SourceLinkEnabled)' != 'false'">
<PackageReference Include="SourceLink.Create.CommandLine" Version="2.5.0" PrivateAssets="All" />
<PackageReference Include="SourceLink.Create.CommandLine" Version="2.8.0" PrivateAssets="All" />
</ItemGroup>
</Project>

17 changes: 5 additions & 12 deletions src/Directory.build.targets
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@@ -1,14 +1,9 @@
<Project>
<PropertyGroup Condition="'$(TargetFramework)' == 'netstandard1.1'">
<DefineConstants>$(DefineConstants);PORTABLE</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(TargetFramework)' == 'net45'">
<PropertyGroup Condition="'$(TargetFramework)' == 'net461'">
<DefineConstants>$(DefineConstants);NET_45;XAML</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(TargetFramework)' == 'uap10.0'">
<PropertyGroup Condition="'$(TargetFramework)' == 'uap10.0.16299'">
<DefineConstants>$(DefineConstants);NETFX_CORE;XAML;WINDOWS_UWP</DefineConstants>
<TargetPlatformVersion>10.0.14393.0</TargetPlatformVersion>
<TargetPlatformMinVersion>10.0.10586.0</TargetPlatformMinVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(TargetFramework)' == 'Xamarin.iOS10'">
<DefineConstants>$(DefineConstants);MONO;UIKIT;COCOA</DefineConstants>
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<PropertyGroup Condition="'$(TargetFramework)' == 'MonoAndroid70'">
<DefineConstants>$(DefineConstants);MONO;ANDROID</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(TargetFramework)' == 'netcoreapp1.0'">
</PropertyGroup>

<ItemGroup Condition=" '$(TargetFramework)' == 'uap10.0' ">
<PackageReference Include="Microsoft.NETCore.UniversalWindowsPlatform " Version="5.2.2" />

<ItemGroup Condition=" '$(TargetFramework)' == 'uap10.0.16299' ">
<PackageReference Include="Microsoft.NETCore.UniversalWindowsPlatform " Version="6.0.8" />
</ItemGroup>
</Project>
6 changes: 6 additions & 0 deletions src/Splat.sln
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Expand Up @@ -5,6 +5,12 @@ VisualStudioVersion = 15.0.27004.2005
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Splat", "Splat\Splat.csproj", "{8535BDE3-25B5-41D6-BF5D-2DF766AE879B}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{C7B370F1-BEF3-4AB7-BA08-CC5D83E74598}"
ProjectSection(SolutionItems) = preProject
Directory.build.props = Directory.build.props
Directory.build.targets = Directory.build.targets
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
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21 changes: 4 additions & 17 deletions src/Splat/Splat.csproj
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@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>netstandard1.1;net45;uap10.0;MonoAndroid70;Xamarin.iOS10;Xamarin.Mac20;netstandard2.0</TargetFrameworks>
<TargetFrameworks>net461;uap10.0.16299;MonoAndroid70;Xamarin.iOS10;Xamarin.Mac20;netstandard2.0</TargetFrameworks>
<AssemblyName>Splat</AssemblyName>
<RootNamespace>Splat</RootNamespace>
<Authors>Paul Betts</Authors>
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<None Include="Platforms\**\*.cs" />
</ItemGroup>

<ItemGroup Condition="'$(TargetFramework)' == 'netstandard1.1'">
<PackageReference Include="System.Diagnostics.Contracts" Version="4.3.0" />
<PackageReference Include="System.Runtime.Serialization.Primitives" Version="4.3.0" />
<PackageReference Include="System.Drawing.Primitives" Version="4.3.0" />

<Compile Include="Platforms\netstandard1.1\**\*.cs" />

<Compile Include="Platforms\ReflectionStubs.cs" />
</ItemGroup>

<ItemGroup Condition="'$(TargetFramework)' == 'netstandard2.0'">
<PackageReference Include="System.Diagnostics.Contracts" Version="4.3.0" />
<PackageReference Include="System.Runtime.Serialization.Primitives" Version="4.3.0" />
Expand All @@ -31,8 +21,8 @@
<Compile Include="Platforms\ReflectionStubs.cs" />
</ItemGroup>

<ItemGroup Condition="'$(TargetFramework)' == 'net45'">
<Compile Include="Platforms\net45\**\*.cs" />
<ItemGroup Condition="'$(TargetFramework)' == 'net461'">
<Compile Include="Platforms\net461\**\*.cs" />

<Compile Include="Platforms\TypeForwardedSystemDrawing.cs" />
<Compile Include="Platforms\PlatformModeDetector.cs" />
Expand All @@ -45,12 +35,9 @@
<Reference Include="PresentationFramework" />
</ItemGroup>

<ItemGroup Condition="'$(TargetFramework)' == 'uap10.0'">
<ItemGroup Condition="'$(TargetFramework)' == 'uap10.0.16299'">
<Compile Include="Platforms\WinRT\**\*.cs" />
<Compile Include="Platforms\ReflectionStubs.cs" />

<Compile Include="Platforms\netstandard1.1\Colors\**\*.cs" />

<PackageReference Include="System.Drawing.Primitives" Version="4.3.0" />
</ItemGroup>

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