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fix(ios): The getAudioRoutes changes the selected audio route #557
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a51cb74
fix(ios): The getAudioRoutes changes the selected audio route #540
rcidt 1df080f
fix: [MOB-4845] Crashlytics: [__NSArray0 objectAtIndex:]: index 0 bey…
rcidt 9498a35
First fore bluetooth tryout commit.
sasaobadicidt b49e6a7
Merge pull request #10 from coretech/force-bt
rcidt d6b763c
Additional flag fix if BT selected back as primary
sasaobadicidt b9a8c4b
Merge pull request #11 from coretech/force-bt
rcidt fcd5e06
Fixes audio routing issues on incoming calls when connected to BT
rcidt dcc5158
Adds localbroadcastmanager support
rcidt 6965f41
Revert "Adds localbroadcastmanager support"
rcidt a2ca441
Sets fixed RN version
rcidt 8caab0a
Adds group calling api
rcidt d837589
bug/MOB-5197: 3 way calling: Call is ended after tap merge button (A…
rcidt b80f36e
bug/MOB-5897: Phone sound gets activated instead of Speaker one after…
rcidt 06dddf6
Adds missing js methods
rcidt 8434364
bug/MOB-5329: iOS: No outbound call ringing sound when placing a call…
rcidt ac2e934
Merge branch 'master' into bug/MOB-5329
rcidt 707055f
Merge branch 'callkit-fix'
rcidt c6beb0e
Merge branch 'master' into bug/MOB-5329
rcidt 6228ac9
Update AndroidManifest.xml
rcidt 48840d5
Update build.gradle
rcidt 44378f7
Merge pull request #14 from net2phone/bug/MOB-5329
rcidt 3d1bccf
Update build.gradle
rcidt df3c620
Fix no audio if app killed before call
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Tested and I noticed if we remove the
setCategory
from thegetAudioInputs
, the availableInputs are not up-to-date, I mean if in the meantime you remove a connected bluetooth device, the availableInputs are not updatedThere was a problem hiding this comment.
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@nagyszili I am not seeing that issue. Are you relying on the
RNCallKeepDidChangeAudioRoute
event or are you using thegetAudioRoutes
method?There was a problem hiding this comment.
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I'm using the
getAudioRoutes
, please try it when a call is connected, my suggestion is to set the category in thegetAudioInputs
when there is no call connected