Skip to content

Commit

Permalink
Deploying to gh-pages from @ 2b7386b 🚀
Browse files Browse the repository at this point in the history
  • Loading branch information
duncathan committed Jun 4, 2024
1 parent defa111 commit 39d898b
Show file tree
Hide file tree
Showing 21 changed files with 431 additions and 36 deletions.
2 changes: 1 addition & 1 deletion _data/rdv.yml
Original file line number Diff line number Diff line change
@@ -1 +1 @@
version: 8.0.0
version: 8.1.0
3 changes: 2 additions & 1 deletion _games/am2r.md
Original file line number Diff line number Diff line change
Expand Up @@ -6,9 +6,10 @@ randomize:
- All items
- Starting locations
- Door locks
- Transport Pipe destinations
- A new goal has been added (DNA Hunt)
need-to-play:
- AM2R version 1.5.5
- AM2R version 1.5.5 for either Windows, Linux or macOS
multiworld: true
development-state: stable
faq:
Expand Down
3 changes: 2 additions & 1 deletion _games/cave_story.md
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,8 @@ randomize:
- All items
- Starting locations
need-to-play:
- Windows, Linux, or Wine. The game is included with Randovania
- The game is included with Randovania. Windows or Wine is needed to play Freeware.Windows
or Linux is needed to play Cave Story Tweaked
multiworld: true
development-state: stable
faq: []
Expand Down
10 changes: 10 additions & 0 deletions _games/factorio.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,10 @@
---
game-id: factorio
short-name: Factorio
long-name: Factorio
randomize: []
need-to-play: []
multiworld: false
development-state: experimental
faq: []
---
2 changes: 1 addition & 1 deletion _games/fusion.md
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ long-name: Metroid Fusion
randomize: []
need-to-play: []
multiworld: false
development-state: experimental
development-state: development
faq:
- question: What patcher does Randovania use?
answer: Randovania supports the open source patcher MARS (Metroid Advance Randomizer
Expand Down
6 changes: 3 additions & 3 deletions _games/prime1.md
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ randomize:
- Starting locations
- Door locks
need-to-play:
- An ISO of any Gamecube release of the game
- An ISO of any GameCube release of the game
- A modded Wii, or Dolphin Emulator
multiworld: true
development-state: stable
Expand All @@ -34,6 +34,6 @@ faq:
- question: Why do I not take heat damage in some rooms in Magmoor, despite not having
Varia Suit?
answer: "Some rooms in Magmoor are not coded to be superheated. These include:\n
- Elevator Rooms\n- Storage Cavern\n- Every room including and past Twin Fires\n
- Burning Trail\n- Lake Access"
- All Elevator Rooms\n- Burning Trail\n- Storage Cavern\n- Every room after Twin
Fires Tunnel\n"
---
2 changes: 1 addition & 1 deletion _games/prime2.md
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@ randomize:
- Door locks
- Translator gate requirements
need-to-play:
- An ISO of any NTSC-U or PAL Gamecube release of the game
- An ISO of any NTSC-U or PAL GameCube release of the game
- A modded Wii, or Dolphin Emulator
multiworld: true
development-state: stable
Expand Down
2 changes: 1 addition & 1 deletion _games/prime3.md
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ long-name: 'Metroid Prime 3: Corruption'
randomize: []
need-to-play: []
multiworld: false
development-state: experimental
development-state: development
faq:
- question: What causes the Hypermode vines in Corrupted Pool to disappear?
answer: Collecting the ship item in Hangar Bay removes the vines.
Expand Down
2 changes: 2 additions & 0 deletions _games/samus_returns.md
Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,8 @@ long-name: 'Metroid: Samus Returns'
randomize:
- All items, including ones normally locked behind amiibo
- Starting locations
- Door locks
- Elevator destinations
- A new goal has been added (DNA Hunt)
need-to-play:
- A modded 3DS with Luma3DS, or Citra
Expand Down
2 changes: 1 addition & 1 deletion _games/super_metroid.md
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ long-name: Super Metroid
randomize: []
need-to-play: []
multiworld: false
development-state: experimental
development-state: development
faq:
- question: What glitches are accounted for in logic?
answer: Mostly none at the moment. There are a few, but this is a work in progress.
Expand Down
10 changes: 0 additions & 10 deletions _includes/_readme/credits.md
Original file line number Diff line number Diff line change
Expand Up @@ -26,16 +26,6 @@ Linux Flatpak build contributed by [Ethan Lee](https://flibitijibibo.com/).
[Menu Mod README](https://www.dropbox.com/s/yhqqafaxfo3l4vn/Echoes%20Menu.7z?file_subpath=%2FEchoes+Menu%2Freadme.txt).
* Converting Metroid Prime models by [Migs](https://www.twitch.tv/migslive).

### Metroid Prime 3: Corruption
* Game patching written by [gollop](https://github.com/gollop).
* Room data collected by [Dyceron](https://www.twitch.tv/dyceron) and [KirbymastaH](https://www.twitch.tv/kirbymastah).

### Super Metroid
* Game Patching and Logic Database by [SolventMercury](https://github.com/SolventMercury).
* Custom Item PLMs patch by [Kazuto](https://github.com/Kazuto88).
* Skip Intro Saves patch by [PHOSPHOTiDYL](https://metroidconstruction.com/resource.php?id=265).
* Other individual patches by [Total](https://github.com/tewtal), Foosda, Leodox, and others.

### Cave Story
* Patcher and logic written by [duncathan_salt](https://twitter.com/duncathan_salt).
* Based on the [original randomizer](https://shru.itch.io/cave-story-randomizer) by shru.
Expand Down
2 changes: 1 addition & 1 deletion _includes/_readme/welcome.md
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@

Randovania can randomize many aspects of its supported games, all while still ensuring they're completable
Randovania can randomize many aspects of its supported games, all while still ensuring they're completable
without using any glitches or exploits. Its features include:

* Randomizing what can be found in each item location. Weapons, keys, and more can end up in
Expand Down
24 changes: 20 additions & 4 deletions _videos/am2r.md
Original file line number Diff line number Diff line change
Expand Up @@ -23,18 +23,27 @@ regions:
- {difficulty: Intermediate, start_time: 0, video_id: QH3I73ZMQ3c}
- {difficulty: Advanced, start_time: 0, video_id: s6e1hOW8UTI}
- {difficulty: Advanced, start_time: 0, video_id: JlwkUM2KHCE}
- key: Genetics Laboratory
value:
- key: Waterfalls Exterior
value:
- key: Horizontal Dock to Waterfall Ravine North East
value:
- key: Vertical Dock to Laboratory Save Station Access
value:
- {difficulty: Hypermode, start_time: 0, video_id: pek-zZsYFec}
- key: Golden Temple
value:
- key: 1-Orb Hallway
value:
- key: Horizontal Dock to Inner Temple East Hall
- key: Door to Inner Temple East Hall
value:
- key: Event - 1-Orb
value:
- {difficulty: Intermediate, start_time: 0, video_id: Q-LUdoIx0yQ}
- key: Armory
value:
- key: Horizontal Dock to Inner Temple East Hall
- key: Door to Inner Temple East Hall
value:
- key: Pickup (Top Missile Tank)
value:
Expand All @@ -50,6 +59,13 @@ regions:
value:
- {difficulty: Beginner, start_time: 0, video_id: qiadG_Nmux4}
- {difficulty: Intermediate, start_time: 0, video_id: g0kWLHM0p1Y}
- key: Golden Temple Exterior
value:
- key: Horizontal Dock to Outer Temple Save Station
value:
- key: Horizontal Dock to Exterior Alpha Nest
value:
- {difficulty: Hypermode, start_time: 0, video_id: FZI6scXiurM}
- key: Guardian Arena
value:
- key: Horizontal Dock to Needler Nation
Expand All @@ -69,7 +85,7 @@ regions:
- {difficulty: Intermediate, start_time: 0, video_id: f-OY6Ic-H9w}
- key: Inner Temple West Hall
value:
- key: Horizontal Dock to Bomb Chamber Access
- key: Door to Bomb Chamber Access
value:
- key: Middle
value:
Expand All @@ -87,7 +103,7 @@ regions:
value:
- key: Inner Alpha Nest South
value:
- key: Horizontal Dock to Water Turbine Station
- key: Door to Water Turbine Station
value:
- key: Pickup (Missile Tank)
value:
Expand Down
27 changes: 27 additions & 0 deletions _videos/dread.md
Original file line number Diff line number Diff line change
Expand Up @@ -102,6 +102,9 @@ regions:
value:
- key: Pickup (Missile Tank)
value:
- {difficulty: Beginner, start_time: 0, video_id: NQOTzIFON6U}
- {difficulty: Beginner, start_time: 0, video_id: IOwxRysaYv0}
- {difficulty: Intermediate, start_time: 0, video_id: mi0fCntpGcM}
- {difficulty: Advanced, start_time: 0, video_id: 0CXWDqGRId8}
- key: Teleport to Ferenia
value:
Expand Down Expand Up @@ -185,6 +188,16 @@ regions:
- key: Pickup (Energy Part)
value:
- {difficulty: Beginner, start_time: 0, video_id: P_LWT9EYwdI}
- key: Dairon
value:
- key: Big Hub
value:
- key: Dock to Yellow EMMI Introduction
value:
- key: Pickup (Missile Tank)
value:
- {difficulty: Beginner, start_time: 0, video_id: Bt-sri9j5h8}
- {difficulty: Beginner, start_time: 0, video_id: BLyFQ2vkVoM}
- key: Ferenia
value:
- key: EMMI Zone Exit East
Expand All @@ -202,6 +215,13 @@ regions:
- key: Dock to Teleport to Burenia (Cyan)
value:
- {difficulty: Beginner, start_time: 0, video_id: qIanrM7cc3I}
- key: Pitfall Puzzle Room
value:
- key: Tunnel to Space Jump Room (Upper)
value:
- key: Pickup (Missile Tank)
value:
- {difficulty: Intermediate, start_time: 0, video_id: mw12gft21hc}
- key: Purple EMMI Arena
value:
- key: Tunnel to Wave Beam Tutorial
Expand Down Expand Up @@ -235,6 +255,13 @@ regions:
- key: Dock to Transport to Ghavoran
value:
- {difficulty: Intermediate, start_time: 0, video_id: SUxSv6YFK3Y}
- key: Speedboost Slopes Maze
value:
- key: Bottom
value:
- key: Ledge above Slope
value:
- {difficulty: Beginner, start_time: 0, video_id: 8vhRInAoWoM}
- key: Ghavoran
value:
- key: Blue EMMI Introduction
Expand Down
3 changes: 3 additions & 0 deletions _videos/factorio.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,3 @@
---
regions: []
---
Loading

0 comments on commit 39d898b

Please sign in to comment.