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PAL: remove door lock in Central Dynamo #101

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21 changes: 21 additions & 0 deletions src/patches.rs
Original file line number Diff line number Diff line change
Expand Up @@ -8836,6 +8836,23 @@ fn patch_main_quarry_door_lock_pal(
Ok(())
}

fn patch_cen_dyna_door_lock_pal(
_ps: &mut PatcherState,
area: &mut mlvl_wrapper::MlvlArea,
) -> Result<(), String> {
let scly = area.mrea().scly_section_mut();
let layer = &mut scly.layers.as_mut_vec()[1];

let locked_door_actor_obj_id = 0x001b06a1; // Door Lock to Quarantine Access A

layer
.objects
.as_mut_vec()
.retain(|obj| obj.instance_id & 0x00FFFFFF != locked_door_actor_obj_id);

Ok(())
}

fn patch_mines_security_station_soft_lock(
_ps: &mut PatcherState,
area: &mut mlvl_wrapper::MlvlArea,
Expand Down Expand Up @@ -14563,6 +14580,10 @@ fn patch_qol_game_breaking(
resource_info!("01_mines_mainplaza.MREA").into(),
patch_main_quarry_door_lock_pal,
);
patcher.add_scly_patch(
resource_info!("07_mines_electric.MREA").into(),
patch_cen_dyna_door_lock_pal,
);
}
}

Expand Down
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