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Fix reflected Charge/Beam Combo shots on randomized doors hurting the…
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… player.
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MrMiguel211 committed Jun 1, 2024
1 parent c42905a commit a2af815
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions src/door_meta.rs
Original file line number Diff line number Diff line change
Expand Up @@ -691,14 +691,14 @@ impl DoorType {
ice: TypeVulnerability::Reflect as u32,
wave: TypeVulnerability::Reflect as u32,
plasma: TypeVulnerability::Reflect as u32,
phazon: TypeVulnerability::Reflect as u32,
phazon: TypeVulnerability::Normal as u32,
},
beam_combos: BeamCombos {
power: TypeVulnerability::Reflect as u32,
ice: TypeVulnerability::Reflect as u32,
wave: TypeVulnerability::Reflect as u32,
plasma: TypeVulnerability::Reflect as u32,
phazon: TypeVulnerability::Reflect as u32,
phazon: TypeVulnerability::Normal as u32,
},
};

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