Support option for removing crumble blocks in S and A1 #102
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Adds an option to change the crumble blocks after Scan Pulse and leaving Area 1 to be Power Beam blocks. This is to open up the rando a bit more. These changes affect the following:
I couldn't figure out how to delete the blocks and remove the textures, as the textures seem to be left behind. A more ideal situation would be to remove the blocks entirely. Might also be worth splitting this option up in the future, as they are similar, but achieve different goals. This also would affect trick logic, as there are a few methods to bypass the Area 1 blocks with tricks, but this makes most of those pointless, which IMO is not a good thing.
Related to #57