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Support option for removing crumble blocks in S and A1 #102

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merged 3 commits into from
Sep 26, 2023

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dyceron
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@dyceron dyceron commented Sep 23, 2023

Adds an option to change the crumble blocks after Scan Pulse and leaving Area 1 to be Power Beam blocks. This is to open up the rando a bit more. These changes affect the following:

  • For Surface, this means that a player can more safely access the Alpha section without being forced to have/find Charge Beam to leave the area.
  • For Area 1, this means that Spider Ball is no longer hard required to leave the area. Even though Phase Drift can be an alternative to Spider, Spider is more likely to be placed early due to its overall usefulness.

I couldn't figure out how to delete the blocks and remove the textures, as the textures seem to be left behind. A more ideal situation would be to remove the blocks entirely. Might also be worth splitting this option up in the future, as they are similar, but achieve different goals. This also would affect trick logic, as there are a few methods to bypass the Area 1 blocks with tricks, but this makes most of those pointless, which IMO is not a good thing.

Related to #57

@dyceron dyceron requested a review from ThanatosGit September 23, 2023 04:16
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Should we merge this?

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dyceron commented Sep 26, 2023

If it still works with the change then yes. I have nothing else to add at the moment

@ThanatosGit ThanatosGit merged commit 2555230 into main Sep 26, 2023
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@ThanatosGit ThanatosGit deleted the crumble-blocks branch October 1, 2023 09:48
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2 participants