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ensure plasma door assets for ice beam shield
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dyceron committed May 16, 2024
1 parent ab42c10 commit ed9cf00
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions src/open_samus_returns_rando/specific_patches/door_patches.py
Original file line number Diff line number Diff line change
Expand Up @@ -253,8 +253,8 @@ class DoorType(Enum):
"sounds/props/doorchargecharge/powerbombdoor_hum.bcwav"
])
ICE_BEAM = ("ice_beam", ActorData.DOOR_POWER, "doorice", True, ActorData.SHIELD_ICE_BEAM, [
"actors/props/doorshield", "actors/props/doorshieldicebeam","sounds/props/creaturedoor",
"system/fx/textures/blood_gray.bctex",
"actors/props/doorshield", "actors/props/doorcreature", "actors/props/doorshieldicebeam",
"sounds/props/creaturedoor", "system/fx/textures/blood_gray.bctex",
])
GRAPPLE_BEAM = ("grapple_beam", ActorData.DOOR_POWER, "doorgrapple", True, ActorData.SHIELD_GRAPPLE_BEAM, [
"actors/props/doorshield", "actors/props/doorshieldgrapplebeam",
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