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Disable the intro spawn trigger for the alpha if already dead
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dyceron committed Apr 13, 2024
1 parent f16dee6 commit 19befe8
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1 change: 1 addition & 0 deletions src/open_samus_returns_rando/files/levels/s000_surface.lua
Original file line number Diff line number Diff line change
Expand Up @@ -249,6 +249,7 @@ end
function s000_surface.OnEnter_Alpha_001_Dead()
if 0 < Scenario.ReadFromBlackboard("entity_SG_Alpha_001_deaths", 0) then
Game.SetSubAreaCurrentSetup("collision_camera_010", "PostAlpha_001", true)
Game.DisableEntity("TG_Intro_Alpha")
end
end
function s000_surface.OnGenericCrawler_Generated(_ARG_0_, _ARG_1_)
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