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Check if asset exists, instead of needing to deal with game versions
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src/open_prime_rando/echoes/custom_assets/widescreen_hud/pal/FRME_Helmet.FRME
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src/open_prime_rando/echoes/custom_assets/widescreen_hud/pal/FRME_SamusHud1Ball.FRME
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# https://github.com/Nystrata/EchoesWidescreenHUD/wiki#gguisyspak | ||
from retro_data_structures.base_resource import AssetId | ||
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WIDESCREEN_HUD_ASSETS: dict[str, dict[AssetId, str]] = { | ||
"ntscu": { | ||
0xE6F37215: "FRME_Helmet.FRME", | ||
0x88738D60: "FRME_SamusHud1Ball.FRME", | ||
0xEEF43AA1: "FRME_SamusHud1Combat.FRME", | ||
0xF7EC0850: "FRME_ScanHudFlat_0.FRME", | ||
}, | ||
"pal": { | ||
0xE6F37215: "FRME_Helmet.FRME", | ||
0x88738D60: "FRME_SamusHud1Ball.FRME", | ||
0xB5CF0C19: "FRME_SamusHud1Combat_0.FRME", | ||
0xD9D58FA5: "FRME_ScanHudFlat_1.FRME", | ||
}, | ||
WIDESCREEN_HUD_ASSETS: dict[AssetId, str] = { | ||
# Common | ||
0xE6F37215: "FRME_Helmet.FRME", | ||
0x88738D60: "FRME_SamusHud1Ball.FRME", | ||
# NTSC-U | ||
0xEEF43AA1: "FRME_SamusHud1Combat.FRME", | ||
0xF7EC0850: "FRME_ScanHudFlat_0.FRME", | ||
# PAL | ||
0xB5CF0C19: "FRME_SamusHud1Combat_0.FRME", | ||
0xD9D58FA5: "FRME_ScanHudFlat_1.FRME", | ||
} |