Releases: randovania/open-dread-rando
Releases · randovania/open-dread-rando
v1.5.0
What's Changed
- Add Death Counter option by @ArcanoxDragon in #186
- Reassign shield names to minimize GlobalStringPool usage by @steven11sjf in #188
Full Changelog: v1.4.0...v1.5.0
v1.4.0
What's Changed
- Remove minimap icons for shields on door lock seeds by @steven11sjf in #184
Full Changelog: v1.3.1...v1.4.0
v1.3.1
What's Changed
- Fixing Mayberry's name in credits by @steven11sjf in #180
Full Changelog: v1.3.0...v1.3.1
v1.3.0
What's Changed
- Remove tank room cutscene. Fixes #170 by @ThanatosGit in #172
- Use purple color for main pb by @ThanatosGit in #178
- Fix boss pickups by @ThanatosGit in #174
- Add custom spawn points at arbitrary locations by @ThanatosGit in #177
Full Changelog: v1.2.4...v1.3.0
v1.2.4
What's Changed
- Support MEDS 0.18.0 by @henriquegemignani in #173
v1.2.3
What's Changed
- bugfix: wide beam door assets are all ensured present by @steven11sjf in #169
Full Changelog: v1.2.2...v1.2.3
v1.2.2
What's Changed
- Bugfix: Patching from access locked to grapple beam doors now works correctly by @steven11sjf in #168
Full Changelog: V1.2.1...v1.2.2
v1.2.1
What's Changed
- Bugfix: Grapple Doors causing areas to crash by @steven11sjf in #166
Full Changelog: v1.2.0...V1.2.1