Skip to content

Commit

Permalink
Bump PropertyChanged.Fody and Fody
Browse files Browse the repository at this point in the history
Bumps [PropertyChanged.Fody](https://github.com/Fody/PropertyChanged) and [Fody](https://github.com/Fody/Fody). These dependencies needed to be updated together.

Updates `PropertyChanged.Fody` from 3.3.3 to 4.1.0
- [Release notes](https://github.com/Fody/PropertyChanged/releases)
- [Commits](Fody/PropertyChanged@3.3.3...4.1.0)

Updates `Fody` from 6.5.1 to 6.6.4
- [Release notes](https://github.com/Fody/Fody/releases)
- [Commits](Fody/Fody@6.5.1...6.6.4)

---
updated-dependencies:
- dependency-name: PropertyChanged.Fody
  dependency-type: direct:production
  update-type: version-update:semver-major
- dependency-name: Fody
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <[email protected]>
  • Loading branch information
dependabot[bot] authored Mar 14, 2024
1 parent 4db08f6 commit 86e8d71
Show file tree
Hide file tree
Showing 2 changed files with 53 additions and 1 deletion.
1 change: 0 additions & 1 deletion UndertaleModTool
Submodule UndertaleModTool deleted from 2f0e66
53 changes: 53 additions & 0 deletions UndertaleModTool/UndertaleModLib/UndertaleModLib.csproj
Original file line number Diff line number Diff line change
@@ -0,0 +1,53 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<OutputType>Library</OutputType>
<!-- TODO: this should properly get migrated and get rid of -->
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<DebugType>embedded</DebugType>
<Platforms>AnyCPU;x64</Platforms>
<RuntimeIdentifiers>win-x64;win-x86</RuntimeIdentifiers>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<!-- Suppress all missing XML comment warnings -->
<NoWarn>1591</NoWarn>
</PropertyGroup>
<PropertyGroup>
<StartupObject />
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<GenerateDocumentationFile>True</GenerateDocumentationFile>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Fody" Version="6.5.1">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
<PackageReference Include="PropertyChanged.Fody" Version="4.1.0" />
<PackageReference Include="SharpZipLib" Version="1.4.2" />
<PackageReference Include="System.Drawing.Common" Version="5.0.3" />
</ItemGroup>
<ItemGroup>
<None Remove="version.txt" />
</ItemGroup>
<ItemGroup>
<None Remove="gitversion.txt" />
<EmbeddedResource Include="gitversion.txt" />
</ItemGroup>
<!--A prebuild responsible for creating a git commit name and branch name -->
<Target Name="PreBuild" BeforeTargets="PreBuildEvent">
<!--Create the gitversion.txt file first, in case any of the later commands fail -->
<Exec Command="echo &quot;&quot; &gt; &quot;$(ProjectDir)/gitversion.txt&quot;" IgnoreExitCode="true" />

<!--If on Windows check if git is in PATH-->
<Exec Condition="$([MSBuild]::IsOsPlatform('Windows'))" Command="where /q git" IgnoreExitCode="true">
<Output TaskParameter="ExitCode" PropertyName="ErrorCode"/>
</Exec>
<PropertyGroup>
<!--Assign the location of git to GitPath. By default it's "git", if the above PATH checked failed, it'll get set to the git path in VS -->
<GitPath>git</GitPath>
<GitPath Condition="'$(ErrorCode)'=='1'">$(DevEnvDir)\CommonExtensions\Microsoft\TeamFoundation\Team Explorer\Git\cmd\git</GitPath>
</PropertyGroup>
<!-- Use GitPath and put the git commit name and branch name into gitversion.txt which is an embedded resource-->
<Exec Command="( &quot;$(GitPath)&quot; describe --always --dirty &amp;&amp; &quot;$(GitPath)&quot; rev-parse --abbrev-ref HEAD ) &gt; &quot;$(ProjectDir)/gitversion.txt&quot;" IgnoreExitCode="true"/>
</Target>
</Project>

0 comments on commit 86e8d71

Please sign in to comment.