Releases: raidernick/KOSMOS
Releases · raidernick/KOSMOS
v0.17
Changelog:
- Add more engines and dds textures
- Corrected remaining bottom attach nodes
- Added tags to parts for editor searching.
- Gave APAS-69 the size apasSize1 instead of size1, so it won't try to dock with the stock CoT.
- Removed animation from APAS-69. This results in the fins constantly being deployed ready to dock, and also in fixing the docking axis problem that has plagued the part since the mod was released. Hope to re-integrate this animation and add a soft-dock animation in the future, but at least now there is a working docking port.
- Added a functional radiator to the TKS monopropellant tanks.
- Adjusted drag/strength values for parts to be inline with stock.
- Adjusted entryCosts, and techNodes to more closely match stock.
- Adjusted maxTemp, cost, mass to keep maxTemp about 200K above stock.
- Brought monopropellant engines slightly closer in Isp to stock monopropellant engine.
- Adjusted monopropellant quantities in tanks to match volume of tanks. ***** THIS IS A MAJOR NERF OF MP CAPACITY
- Added MP tanks internally to FGB and TKS Command Section to attempt to claw back some capacity for TKS/VA and TKS-derived ships (MIR/Zarya analogues).
- Changed FGB's always-on-generator to a switchable monopropellant fuel cell.
- Adjusted center of mass for VA Command Pod downward.
- Added @Volkkeslate's corrections to the VA Command Pod flight and bouyancy characteristics.
- Added Kosmos Spacecraft Design Bureau as an agency.
v0.15
Changelog:
- Reupload of fixed version for 1.0.5 after KS shut down
- Textures updated to dds