Skip to content

Commit

Permalink
Release version 1.5.0
Browse files Browse the repository at this point in the history
  • Loading branch information
rafalh committed Sep 5, 2020
1 parent d49a80a commit 80c258a
Show file tree
Hide file tree
Showing 3 changed files with 12 additions and 12 deletions.
19 changes: 9 additions & 10 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
@@ -1,9 +1,8 @@
DashFaction Changelog
=====================

Version 1.5.0
-------------

Version 1.5.0 (released 2020-09-05)
-----------------------------------
- increase object limit from 1024 to 65536
- remove additional limits on number of allocated bullet, item, debris and corpse objects
- remove limit of loaded object meshes (v3d files)
Expand All @@ -15,7 +14,7 @@ Version 1.5.0
- improve sound handling when active sounds pool is full
- allow custom meshes in Switch_Model event
- add 'rf' protocol handler (URLs has format: rf://IP:PORT)
- add setup program
- add setup program which installs Dash Faction and patch Red Faction if needed
- add '/save' and '/load' chat commands and quick save/load controls handling for saving and restoring player position
in multiplayer (useful for runmap servers, can be enabled in dedicated_server.txt)
- add 'Big HUD' option and 'bighud' command for making the HUD larger
Expand All @@ -36,21 +35,21 @@ Version 1.5.0
- add support for RF.exe in version 1.20 NA with 4GB flag enabled
- stretch image header in launcher so it is properly displayed when system DPI is changed
- add option for switching game language (English, German or French)
- improve hidding HUD by 'hud' command
- improve hiding HUD by 'hud' command
- add server-size validation of ammo when handling weapon fire
- use 24-bit depth buffer if supported even if video card is not Nvidia (fixes Z-fighting on Intel and AMD cards)
- use dynamic light detail texture for all cards if multi-texturing is available (improves graphics quality on Intel
cards)
- not treat every chat message starting with 'server' as a server command
- add GOG install directory auto-detection
- add support for late joiners aware triggers (improves Pure Faction compatibility)
- load .tbl files in user_maps (default files cannot be overriden) - allows inclusion of HUD messages in custom maps
- add server-side support for late joiners aware triggers (improves Pure Faction compatibility)
- load .tbl files in user_maps (default files cannot be overridden) - allows inclusion of HUD messages in custom maps
(*_text.tbl)
- increase maximal number of simultaneously playing sounds to 64
- use port 7755 for server hosting when 'Force port' option is disabled
- add UPnP automatic port forwarding
- add 'download_level' command
- improve alghoritm for selecting texture D3D format (should reduce VRAM usage)
- add UPnP automatic port forwarding when hosting a server
- add 'download_level' command which invokes level downloader
- improve algorithm for selecting texture D3D format (should reduce VRAM usage)
- add 'Rate' setting in Options window (allows specifying network connection speed)
- add 'Adapter' setting in Options window (allows selection of graphics card)
- insert server name in window title when hosting dedicated server
Expand Down
2 changes: 1 addition & 1 deletion common/include/common/version.h
Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,6 @@
#define VERSION_MAJOR 1
#define VERSION_MINOR 5
#define VERSION_PATCH 0
#define VERSION_STR "1.5.0-dev"
#define VERSION_STR "1.5.0"
#define PRODUCT_NAME_VERSION PRODUCT_NAME " " VERSION_STR
// clang-format on
3 changes: 2 additions & 1 deletion setup/setup.iss
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
#define SrcRootDir ".."
#define BinDir "..\build\Release\bin"
#define PatchesDir "patches\output"
#define AppVer "1.5.0-dev"
#define AppVer "1.5.0"

[Setup]
AppId={{BDD60DE7-9374-463C-8E74-8227EB03E28F}
Expand Down Expand Up @@ -35,6 +35,7 @@ Source: "{#BinDir}\DashFaction.dll"; DestDir: "{app}"; Flags: ignoreversion
Source: "{#SrcRootDir}\dashfaction.vpp"; DestDir: "{app}"; Flags: ignoreversion
Source: "{#SrcRootDir}\licensing-info.txt"; DestDir: "{app}"; Flags: ignoreversion
Source: "{#SrcRootDir}\LICENSE.txt"; DestDir: "{app}"; Flags: ignoreversion
Source: "{#SrcRootDir}\CHANGELOG.md"; DestDir: "{app}"; Flags: ignoreversion
; RTPatch patches (extracted from official 1.20 patches)
Source: "{#PatchesDir}\patchw32.dll"; Flags: dontcopy
Source: "{#PatchesDir}\rf120_na.rtp"; Flags: dontcopy
Expand Down

0 comments on commit 80c258a

Please sign in to comment.