Skip to content

Commit

Permalink
Docs: Update Trap classification comment ArchipelagoMW#3485
Browse files Browse the repository at this point in the history
  • Loading branch information
Exempt-Medic authored Sep 8, 2024
1 parent 5348f69 commit a652108
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion BaseClasses.py
Original file line number Diff line number Diff line change
Expand Up @@ -1207,7 +1207,7 @@ class ItemClassification(IntFlag):
filler = 0b0000 # aka trash, as in filler items like ammo, currency etc,
progression = 0b0001 # Item that is logically relevant
useful = 0b0010 # Item that is generally quite useful, but not required for anything logical
trap = 0b0100 # detrimental or entirely useless (nothing) item
trap = 0b0100 # detrimental item
skip_balancing = 0b1000 # should technically never occur on its own
# Item that is logically relevant, but progression balancing should not touch.
# Typically currency or other counted items.
Expand Down

0 comments on commit a652108

Please sign in to comment.