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This repository has been archived by the owner on Jun 11, 2022. It is now read-only.

Releases: qixils/minecraft-randomiser

v2.0.0: Data Pack Randomisation

11 Jul 20:39
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Introducing the Data Pack Randomiser! This allows you to shuffle up what every block drops, the recipes for crafting items, the requirements for getting advancements, and (experimentally) the structure files (ie villages, end cities)! Windows downloads are provided below as windows_datapack_randomiser.zip [edit: these aren't fully functional, updated builds will arrive soon(tm)]. Mac and Linux users must install python 3.6+ and use the source code packages provided below by GitHub.

A new option has been added to the resource randomiser: --alttextures, this shuffles textures by type (ie blocks are only randomised with other blocks, items with items, etc.) This is an experimental option that could cause crashes, and is provided to allow certain animated textures to be randomised with the rest of the blocks. (I personally recommend sticking with the old option, as it globally shuffles every texture with the same size.) Two downloads are available, one with the default 1.14.3 resource pack and one with 1.13.2.

v1.1.0: Block State Update

05 May 20:45
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This update provides support for randomising the block state files and adds a progress bar to show the program hasn't crashed. Experimental support is available for randomising model files, however this usually results in everything being missing textures.

The binaries below are pre-compiled with all dependencies and do not require python.

  • win_1.14.zip: recommended download, contains the main executable and all the 1.14 textures for easy usage. if you're not sure what to download, download this.
  • win_1.13.2.zip: other recommended download, contains the 1.13.2 textures instead.
  • win_mc_randomiser.exe: standalone executable file, comes with no textures. must supply your own resource pack.
  • Files prefixed with linux contain the equivalent files for the Linux operating system.
  • Mac files coming soon:tm:

v1.0 - Initial Release

09 Apr 12:46
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Initial release! Supports randomising every texture, sound, text file, and shader of a resource pack.

Releases are made using PyInstaller and are experimental, using python3 is still recommended.
(A Mac release would be appreciated if someone could get that setup..)