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Fix for hard-coded nu-get Newtonsoft usage in C# SDK causing Unity IL…
…2CPP builds to crash (#219) * fix: expose way to deserialize to internal object from external IJsonPluggableLibrary implementations, remove duplicate/non-IJsonPluggableLibrary-based deserialization logic * fix: remove direct Newtonsoft usage from EmitMessagesHandler * fix: handling error status in subscribe * PubNub SDK v6.20.1.0 release. --------- Co-authored-by: Mohit Tejani <[email protected]> Co-authored-by: PubNub Release Bot <[email protected]>
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