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gui: Add option to automatically cooldown after filament unload #3700

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@bkerler bkerler commented Jan 21, 2024

This solves the issue #3691 and #3754 and adds a feature to automatically run cooldown after the filament was unloaded.

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@vorner
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vorner commented Feb 2, 2024

Internal reference: BFW-5038

Tomcus and others added 26 commits March 28, 2024 12:20
We don't have consent from the user right now and they are not
encrypted. Shouldn't go to "production".

BFW-3468.
Dialog stores the state of underlying screen upon construction
and loads it back upon destruction. Consistently. Like, always.

Without this, ToolBox::DialogToolActionBox would set focused item
which would prevent menu screen from serializing its focused item.
Allow them in redscreen/redscreen.

It's already sent proactively, so it's safe.

BFW-5207.
Show Enclosure menu only if enclosure is active
Change string describing invalid temperature from "N/A" to "--"
Tomcus and others added 18 commits April 16, 2024 14:52
We shouldn't run any selftest with phasestepping enabled. To prevent
running G425 with phase stepping we are disabeling phasestepping
temporarily in the gcode it self instead of the selftest state machine.

This improves Tool Offset Calibration results when running said
calibration on already calibrated machine. The results are not perfect
yet. But this change removes the major inaccuracies in the measurements.

BFW-5276
We noticed shifts in measured data. Recomend reading BFW-5276 for more
details, but in the end slowing down the parking speed helped a lot.

BFW-5276
Fill will be in the next commit

BFW-5335
The problem was in write_end_item calling migrate_bank.
The function is called in store init, where migrate_bank would screw things.
In other cases, the free space for the end item is checked
in the parent calling functions.

BFW-3553
This reverts commit f605a28bea662f02ec8d5121f4f57cee8ada774b.
Copy pasted from standard printing screen

BFW-5371
@pilotak
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pilotak commented Jun 24, 2024

is this planned to be merged? i would highly appreciate it

@AndraeCarotta
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AndraeCarotta commented Aug 16, 2024

Ok :) havn't seen it. thanks! Why don't you merge this fix? Quickwin?!

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