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Skin Explorer Scraper/Cache

Reads data from CommunityDragon and the League of Legends Wiki to populate a Redis cache. The cache is then read by the Next.js application during build and regeneration time. Intended to be run once every 10 minutes. If there has been a change that took place, it will also trigger a rebuild on the actual site.

Game Data

Reads content-metadata.json from the PBE patch on CommunityDragon and compares with last known patch string to determine if a full update is necessary. If so, champions, skins, skinlines, and universes are all read and indexed in the cache.

Skin Art History

Scrape the patch notes for each legend from the League of Legends wiki every hour to extract any new changes about a champion's splash art. If changed, write the new copy to the cache.

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