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Releases: planetguy32/RemainInMotion

v2.8.9

12 Feb 12:44
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Fix Icon issues with metadata subtype items (as best we can without a world wrapper, ie lag). Fix Soft blacklist. Add recipe for Memory Carriages. Fix block update upon button click in gui. GUI config for rotator adapter toggling. Fix localization if updating from very old worlds. Fix private button in drives. Fix a very minor and not very noticeable error in entity movement.
Yeah, we were due for an update release.

PS. I don't know how planetguy does his releases usually, so you get a couple of jars, you can get the source without issue if you know your way around github.

v2.8.8

30 Oct 18:21
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Fix for client crashes when opening the GUI with certain mods installed
Implemented rotation for Project: Red lanterns

v2.8.7

11 Oct 21:03
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Fixed decorations not persisting
Fixed icons being wrong
Possibly fixed Immersive Engineering crash

v2.8.6

04 Oct 18:39
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Fixed energy not connecting when CoFH Core not installed
Fixed server crash
Work towards per-carriage move speeds

v2.8.5

29 Sep 00:47
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Fixed my build script, so these builds should work now.

v2.8.4

28 Sep 01:19
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Optimizations and fixes

v2.8.3

10 Aug 14:13
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Rebuilt against modern FMP
Load IE plugin iff IE installed

Edit: Updated PlanetguyLib to fix non-en_US translations being blank.

v2.8.1

01 Aug 20:48
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  • Fixes for Buildcraft 7
  • New API to cancel rotation
  • Fixed GUI buttons not actually changing anything
  • Fixed several crashes
  • Refactoring
  • Declare PlanetguyLib dependency with a version, for clearer error-handling

v2.8.0

20 Jul 20:53
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REQUIRES LIBRARY UPDATE!

= Fixes for latest FMP versions not working with hollow carriages
= Fixes for latest Buildcraft versions
= Implemented moving entities on rotating carriages

v2.7.0.2 - Server-side hotfix

25 May 23:05
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Removed client-side-only dependency