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* Randomize radius to +/- 20% to give the bodies some difference in surface gravity. * Set an absolute limit of 5 g for habitability. * Advice on gravity. * Always build an orbiting station on inhabited worlds with a larger gravity (large currently being defined as over 1.07 g. * New Planet info posts: 'Escape velocity' and 'Mean density'. * Search and Rescue - Flavour 4 has extra text on dialogue when target planet is more than 1.2 g.
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