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Use OpenGL 3.1 on Pi Add PIONEER_TARGET_RASPBERRY_PI define in CmakeLists
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{ | ||
"version": 2, | ||
"configurePresets": [ | ||
{ | ||
"name": "RPi-Linux-Debug", | ||
"displayName": "Linux RPi Debug", | ||
"description": "Use system compiler; Profiler=no", | ||
"binaryDir": "${sourceDir}/build/", | ||
"cacheVariables": { | ||
"CMAKE_EXPORT_COMPILE_COMMANDS": true, | ||
"CMAKE_INSTALL_PREFIX": "${sourceDir}/out/install/${presetName}", | ||
"CMAKE_BUILD_TYPE": "Debug", | ||
"USE_SSE42": false, | ||
"USE_AVX2": false, | ||
"PIONEER_TARGET_RASPBERRY_PI": true | ||
}, | ||
"vendor": { | ||
"microsoft.com/VisualStudioSettings/CMake/1.0": { | ||
"hostOS": [ | ||
"Linux" | ||
] | ||
} | ||
} | ||
}, | ||
{ | ||
"name": "RPi-Linux-Profiler", | ||
"displayName": "Linux RPi Profiling", | ||
"description": "Use system compiler; Profiler=yes", | ||
"binaryDir": "${sourceDir}/build/", | ||
"cacheVariables": { | ||
"CMAKE_EXPORT_COMPILE_COMMANDS": true, | ||
"CMAKE_INSTALL_PREFIX": "${sourceDir}/out/install/${presetName}", | ||
"CMAKE_BUILD_TYPE": "RelWithDebInfo", | ||
"PROFILER_ENABLED": "1", | ||
"USE_SSE42": false, | ||
"USE_AVX2": false, | ||
"PIONEER_TARGET_RASPBERRY_PI": true | ||
}, | ||
"vendor": { | ||
"microsoft.com/VisualStudioSettings/CMake/1.0": { | ||
"hostOS": [ | ||
"Linux" | ||
] | ||
} | ||
} | ||
}, | ||
{ | ||
"name": "RPi-linux-release", | ||
"displayName": "Linux RPi Release", | ||
"description": "Use system compiler; Opt=yes; Profiler=no", | ||
"binaryDir": "${sourceDir}/build/", | ||
"cacheVariables": { | ||
"CMAKE_INSTALL_PREFIX": "${sourceDir}/out/install/${presetName}", | ||
"CMAKE_BUILD_TYPE": "Release", | ||
"USE_SSE42": false, | ||
"USE_AVX2": false, | ||
"PIONEER_TARGET_RASPBERRY_PI": true | ||
}, | ||
"vendor": { | ||
"microsoft.com/VisualStudioSettings/CMake/1.0": { | ||
"hostOS": [ | ||
"Linux" | ||
] | ||
} | ||
} | ||
} | ||
] | ||
} |
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