raylib4Orbis is a raylib port for PlayStation 4 Orbis
Ready to have a lot of fun?
- Install your orbisdev environment check https://github.com/orbisdev/orbisdev
- clone this repository and execute raylib4Orbis.sh
raylib4Orbis is based on raylib is a simple and easy-to-use library to enjoy videogames programming.
raylib is highly inspired by Borland BGI graphics lib and by XNA framework and it's specially well suited for prototyping, tooling, graphical applications, embedded systems and education.
NOTE for ADVENTURERS: raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging... just coding in the most pure spartan-programmers way.
Ready to learn?
- Jump to already ported samples to PlayStation Orbis code examples!
- Jump to original samples code examples!
- 25/12/2021 Initial public release
- @raysan5 for his amazing work with raylib and raylib has an incredible community developing in the open way!!!!
- @frangar @fjtrujy @psxdev aka "los nenes"
raylib is licensed under an unmodified zlib/libpng license, which is an OSI-certified, BSD-like license that allows static linking with closed source software. Check LICENSE for further details.