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CORE: fix spelling (#563) (#558)
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Co-authored-by: valentin petrov <[email protected]>

Co-authored-by: Sergey Lebedev <[email protected]>
Co-authored-by: valentin petrov <[email protected]>
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3 people authored Jul 23, 2022
1 parent 5cf5815 commit 134b7a7
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2 changes: 1 addition & 1 deletion LICENSE
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Copyright (C) 2020 Mellanox Technologies Ltd. All rights reserved.
Copyright (c) 2020, NVIDIA CORPORATION & AFFILIATES. All rights reserved.

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
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2 changes: 1 addition & 1 deletion Makefile.am
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#
# Copyright (c) 2020 Mellanox Technologies. All rights reserved.
# Copyright (c) 2020, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# Copyright (C) Huawei Technologies Co., Ltd. 2020. All rights reserved.
# $HEADER$
#
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2 changes: 1 addition & 1 deletion NEWS
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/**
* @copyright Copyright (C) Mellanox Technologies Ltd. 2021. ALL RIGHTS RESERVED.
* @copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* See file LICENSE for terms.
*/
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2 changes: 1 addition & 1 deletion autogen.sh
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#!/bin/sh

# Copyright (C) Mellanox Technologies Ltd. 2021. ALL RIGHTS RESERVED.
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.

SCRIPT_DIR="$( cd -- "$( dirname -- "${BASH_SOURCE:-$0}" )" &> /dev/null && pwd )"
if [ $SCRIPT_DIR != `pwd` ]; then
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2 changes: 1 addition & 1 deletion cmake/Makefile.am
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#
# Copyright (C) NVIDIA Corporation. 2021. ALL RIGHTS RESERVED.
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
#

cmakedir = $(libdir)/cmake/ucc
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2 changes: 1 addition & 1 deletion cmake/ucc-config-version.cmake.in
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#
# Copyright (C) NVIDIA Corporation. 2021. ALL RIGHTS RESERVED.
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
#

# This is a basic version file for the Config-mode of find_package().
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2 changes: 1 addition & 1 deletion cmake/ucc-config.cmake.in
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#
# Copyright (C) NVIDIA Corporation. 2021. ALL RIGHTS RESERVED.
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
#

include("${CMAKE_CURRENT_LIST_DIR}/ucc-targets.cmake")
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2 changes: 1 addition & 1 deletion cmake/ucc-targets.cmake.in
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#
# Copyright (C) NVIDIA Corporation. 2021. ALL RIGHTS RESERVED.
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
#

set(prefix "@prefix@")
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2 changes: 1 addition & 1 deletion config/m4/check_tls.m4
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#
# Copyright (C) Mellanox Technologies Ltd. 2021. ALL RIGHTS RESERVED.
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# See file LICENSE for terms.
#

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2 changes: 1 addition & 1 deletion config/m4/compiler.m4
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#
# Copyright (C) Mellanox Technologies Ltd. 2001-2014. ALL RIGHTS RESERVED.
# Copyright (c) 2001-2014, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# Copyright (c) UT-Battelle, LLC. 2017. ALL RIGHTS RESERVED.
# Copyright (C) ARM Ltd. 2016-2020. ALL RIGHTS RESERVED.
# See file LICENSE for terms.
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2 changes: 1 addition & 1 deletion config/m4/configure.m4
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#
# Copyright (C) Mellanox Technologies Ltd. 2021-2022. ALL RIGHTS RESERVED.
# Copyright (c) 2021-2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# See file LICENSE for terms.
#

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2 changes: 1 addition & 1 deletion config/m4/cuda.m4
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#
# Copyright (C) Mellanox Technologies Ltd. 2001-2022. ALL RIGHTS RESERVED.
# Copyright (c) 2001-2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# See file LICENSE for terms.
#

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2 changes: 1 addition & 1 deletion config/m4/gtest.m4
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# Copyright (C) Mellanox Technologies Ltd. 2001-2022. ALL RIGHTS RESERVED.
# Copyright (c) 2001-2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# Copyright (C) UT-Battelle, LLC. 2015. ALL RIGHTS RESERVED.
# See file LICENSE for terms.
#
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2 changes: 1 addition & 1 deletion config/m4/ibverbs.m4
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#
# Copyright (C) Mellanox Technologies Ltd. 2022. ALL RIGHTS RESERVED.
# Copyright (c) 2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# See file LICENSE for terms.
#

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2 changes: 1 addition & 1 deletion config/m4/mpi.m4
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#
# Copyright (C) Mellanox Technologies Ltd. 2001-2014. ALL RIGHTS RESERVED.
# Copyright (c) 2001-2014, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
#
# Copyright (C) UT-Battelle, LLC. 2015. ALL RIGHTS RESERVED.
# See file LICENSE for terms.
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2 changes: 1 addition & 1 deletion config/m4/nccl.m4
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#
# Copyright (C) Mellanox Technologies Ltd. 2021. ALL RIGHTS RESERVED.
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# See file LICENSE for terms.
#

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2 changes: 1 addition & 1 deletion config/m4/rccl.m4
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#
# Copyright (C) Mellanox Technologies Ltd. 2021. ALL RIGHTS RESERVED.
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# Copyright (C) Advanced Micro Devices, Inc. 2022. ALL RIGHTS RESERVED.
# See file LICENSE for terms.
#
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2 changes: 1 addition & 1 deletion config/m4/rocm.m4
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#
# Copyright (C) Advanced Micro Devices, Inc. 2016 - 2022. ALL RIGHTS RESERVED.
# Copyright (C) Mellanox Technologies Ltd. 2001-2022. ALL RIGHTS RESERVED.
# Copyright (c) 2001-2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# See file LICENSE for terms.
#

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2 changes: 1 addition & 1 deletion config/m4/sharp.m4
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#
# Copyright (C) Mellanox Technologies Ltd. 2021. ALL RIGHTS RESERVED.
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# See file LICENSE for terms.
#

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2 changes: 1 addition & 1 deletion config/m4/sysdep.m4
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#
# Copyright (C) Mellanox Technologies Ltd. 2001-2014. ALL RIGHTS RESERVED.
# Copyright (c) 2001-2014, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# Copyright (C) UT-Battelle, LLC. 2014-2015. ALL RIGHTS RESERVED.
# See file LICENSE for terms.
#
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2 changes: 1 addition & 1 deletion config/m4/tl_coll_plugins.m4
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#
# Copyright (C) Mellanox Technologies Ltd. 2001-2021. ALL RIGHTS RESERVED.
# Copyright (c) 2001-2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# See file LICENSE for terms.
#

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2 changes: 1 addition & 1 deletion config/m4/ucx.m4
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#
# Copyright (C) Mellanox Technologies Ltd. 2001-2020. ALL RIGHTS RESERVED.
# Copyright (c) 2001-2020, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# See file LICENSE for terms.
#

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2 changes: 1 addition & 1 deletion config/module.am
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#
# Copyright (C) Mellanox Technologies Ltd. 2001-2020. ALL RIGHTS RESERVED.
# Copyright (c) 2001-2020, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# See file LICENSE for terms.
#

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2 changes: 1 addition & 1 deletion configure.ac
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#
# Copyright (C) Mellanox Technologies Ltd. 2001-2022. ALL RIGHTS RESERVED.
# Copyright (c) 2001-2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# This software product is a proprietary product of Mellanox Technologies Ltd.
# (the "Company") and all right, title, and interest and to the software product,
# including all associated intellectual property rights, are and shall
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2 changes: 1 addition & 1 deletion docs/doxygen/doxygen.am
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# Copyright (C) UT-Battelle, LLC. 2014-2015. ALL RIGHTS RESERVED.
# Copyright (C) Mellanox Technologies Ltd. 2020. ALL RIGHTS RESERVED.
# Copyright (c) 2020, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# See file LICENSE for terms.
# ----- begin aminclude.am -------------------------------------
#
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2 changes: 1 addition & 1 deletion src/Makefile.am
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#
# Copyright (C) Mellanox Technologies Ltd. 2020-2022. ALL RIGHTS RESERVED.
# Copyright (c) 2020-2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
#

cl_dirs = components/cl/basic \
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2 changes: 1 addition & 1 deletion src/coll_patterns/recursive_knomial.h
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/**
* Copyright (C) Mellanox Technologies Ltd. 2021. ALL RIGHTS RESERVED.
* Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* See file LICENSE for terms.
*/
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2 changes: 1 addition & 1 deletion src/coll_patterns/sra_knomial.h
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/**
* Copyright (C) Mellanox Technologies Ltd. 2021. ALL RIGHTS RESERVED.
* Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* See file LICENSE for terms.
*/
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2 changes: 1 addition & 1 deletion src/coll_score/ucc_coll_score.c
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/**
* Copyright (C) Mellanox Technologies Ltd. 2021-2022. ALL RIGHTS RESERVED.
* Copyright (c) 2021-2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* See file LICENSE for terms.
*/
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2 changes: 1 addition & 1 deletion src/coll_score/ucc_coll_score.h
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/**
* Copyright (C) Mellanox Technologies Ltd. 2021. ALL RIGHTS RESERVED.
* Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* See file LICENSE for terms.
*/
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2 changes: 1 addition & 1 deletion src/coll_score/ucc_coll_score_map.c
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/**
* Copyright (C) Mellanox Technologies Ltd. 2021-2022. ALL RIGHTS RESERVED.
* Copyright (c) 2021-2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* See file LICENSE for terms.
*/
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2 changes: 1 addition & 1 deletion src/components/base/ucc_base_iface.h
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/**
* Copyright (C) Mellanox Technologies Ltd. 2020. ALL RIGHTS RESERVED.
* Copyright (c) 2020, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* See file LICENSE for terms.
*/
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2 changes: 1 addition & 1 deletion src/components/cl/basic/Makefile.am
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#
# Copyright (C) Mellanox Technologies Ltd. 2020. ALL RIGHTS RESERVED.
# Copyright (c) 2020, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
#

sources = \
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2 changes: 1 addition & 1 deletion src/components/cl/basic/cl_basic.c
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/**
* Copyright (C) Mellanox Technologies Ltd. 2020. ALL RIGHTS RESERVED.
* Copyright (c) 2020, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* See file LICENSE for terms.
*/
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2 changes: 1 addition & 1 deletion src/components/cl/basic/cl_basic.h
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/**
* Copyright (C) Mellanox Technologies Ltd. 2020. ALL RIGHTS RESERVED.
* Copyright (c) 2020, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* See file LICENSE for terms.
*/
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2 changes: 1 addition & 1 deletion src/components/cl/basic/cl_basic_coll.c
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/**
* Copyright (C) Mellanox Technologies Ltd. 2021. ALL RIGHTS RESERVED.
* Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* See file LICENSE for terms.
*/
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2 changes: 1 addition & 1 deletion src/components/cl/basic/cl_basic_context.c
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/**
* Copyright (C) Mellanox Technologies Ltd. 2020. ALL RIGHTS RESERVED.
* Copyright (c) 2020, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* See file LICENSE for terms.
*/
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2 changes: 1 addition & 1 deletion src/components/cl/basic/cl_basic_lib.c
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/**
* Copyright (C) Mellanox Technologies Ltd. 2020. ALL RIGHTS RESERVED.
* Copyright (c) 2020, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* See file LICENSE for terms.
*/
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2 changes: 1 addition & 1 deletion src/components/cl/basic/cl_basic_team.c
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/**
* Copyright (C) Mellanox Technologies Ltd. 2020-2021. ALL RIGHTS RESERVED.
* Copyright (c) 2020-2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* See file LICENSE for terms.
*/
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2 changes: 1 addition & 1 deletion src/components/cl/hier/Makefile.am
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#
# Copyright (C) Mellanox Technologies Ltd. 2020-2022. ALL RIGHTS RESERVED.
# Copyright (c) 2020-2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
#

allreduce = \
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2 changes: 1 addition & 1 deletion src/components/cl/hier/allreduce/allreduce.c
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/**
* Copyright (C) Mellanox Technologies Ltd. 2022. ALL RIGHTS RESERVED.
* Copyright (c) 2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* See file LICENSE for terms.
*/
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2 changes: 1 addition & 1 deletion src/components/cl/hier/allreduce/allreduce.h
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/**
* Copyright (C) Mellanox Technologies Ltd. 2021-2022. ALL RIGHTS RESERVED.
* Copyright (c) 2021-2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* See file LICENSE for terms.
*/
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2 changes: 1 addition & 1 deletion src/components/cl/hier/allreduce/allreduce_rab.c
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/**
* Copyright (C) Mellanox Technologies Ltd. 2021-2022. ALL RIGHTS RESERVED.
* Copyright (c) 2021-2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* See file LICENSE for terms.
*/
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2 changes: 1 addition & 1 deletion src/components/cl/hier/allreduce/allreduce_split_rail.c
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/**
* Copyright (C) Mellanox Technologies Ltd. 2022. ALL RIGHTS RESERVED.
* Copyright (c) 2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* See file LICENSE for terms.
*/
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2 changes: 1 addition & 1 deletion src/components/cl/hier/alltoall/alltoall.c
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/**
* Copyright (C) Mellanox Technologies Ltd. 2022. ALL RIGHTS RESERVED.
* Copyright (c) 2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* See file LICENSE for terms.
*/
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2 changes: 1 addition & 1 deletion src/components/cl/hier/alltoall/alltoall.h
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/**
* Copyright (C) Mellanox Technologies Ltd. 2022. ALL RIGHTS RESERVED.
* Copyright (c) 2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* See file LICENSE for terms.
*/
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2 changes: 1 addition & 1 deletion src/components/cl/hier/alltoallv/alltoallv.c
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/**
* Copyright (C) Mellanox Technologies Ltd. 2022. ALL RIGHTS RESERVED.
* Copyright (c) 2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* Copyright (c) Meta Platforms, Inc. and affiliates. 2022.
*
* See file LICENSE for terms.
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2 changes: 1 addition & 1 deletion src/components/cl/hier/alltoallv/alltoallv.h
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/**
* Copyright (C) Mellanox Technologies Ltd. 2022. ALL RIGHTS RESERVED.
* Copyright (c) 2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* See file LICENSE for terms.
*/
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2 changes: 1 addition & 1 deletion src/components/cl/hier/barrier/barrier.c
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/**
* Copyright (C) Mellanox Technologies Ltd. 2022. ALL RIGHTS RESERVED.
* Copyright (c) 2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* See file LICENSE for terms.
*/
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2 changes: 1 addition & 1 deletion src/components/cl/hier/barrier/barrier.h
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/**
* Copyright (C) Mellanox Technologies Ltd. 2022. ALL RIGHTS RESERVED.
* Copyright (c) 2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* See file LICENSE for terms.
*/
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2 changes: 1 addition & 1 deletion src/components/cl/hier/cl_hier.c
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/**
* Copyright (C) Mellanox Technologies Ltd. 2020-2022. ALL RIGHTS RESERVED.
* Copyright (c) 2020-2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* See file LICENSE for terms.
*/
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2 changes: 1 addition & 1 deletion src/components/cl/hier/cl_hier.h
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/**
* Copyright (C) Mellanox Technologies Ltd. 2020-2022. ALL RIGHTS RESERVED.
* Copyright (c) 2020-2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* Copyright (c) Meta Platforms, Inc. and affiliates. 2022.
*
* See file LICENSE for terms.
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2 changes: 1 addition & 1 deletion src/components/cl/hier/cl_hier_coll.c
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/**
* Copyright (C) Mellanox Technologies Ltd. 2020-2022. ALL RIGHTS RESERVED.
* Copyright (c) 2020-2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* See file LICENSE for terms.
*/
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2 changes: 1 addition & 1 deletion src/components/cl/hier/cl_hier_coll.h
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/**
* Copyright (C) Mellanox Technologies Ltd. 2020-2022. ALL RIGHTS RESERVED.
* Copyright (c) 2020-2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* See file LICENSE for terms.
*/
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2 changes: 1 addition & 1 deletion src/components/cl/hier/cl_hier_context.c
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/**
* Copyright (C) Mellanox Technologies Ltd. 2020-2021. ALL RIGHTS RESERVED.
* Copyright (c) 2020-2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* See file LICENSE for terms.
*/
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2 changes: 1 addition & 1 deletion src/components/cl/hier/cl_hier_lib.c
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/**
* Copyright (C) Mellanox Technologies Ltd. 2020-2021. ALL RIGHTS RESERVED.
* Copyright (c) 2020-2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* See file LICENSE for terms.
*/
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2 changes: 1 addition & 1 deletion src/components/cl/hier/cl_hier_team.c
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/**
* Copyright (C) Mellanox Technologies Ltd. 2020-2022. ALL RIGHTS RESERVED.
* Copyright (c) 2020-2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* See file LICENSE for terms.
*/
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