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fix: adjust character limit for player names #3174

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@pudimtibia pudimtibia commented Dec 12, 2024

Description

During some tests I identified that, when the player had a very long name, some features did not work correctly, such as Exura Sio, Exiva, AddSkill.

Names with more than 20 characters currently return an error when instantiating Player(), this fix aims to adjust the character limit to the limit corresponding to the global one.

Behaviour

Actual

Do this and that doesn't happens

Expected

Do this and that happens

Fixes #issuenumber

Type of change

Please delete options that are not relevant.

  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to not work as expected)
  • This change requires a documentation update

How Has This Been Tested

Please describe the tests that you ran to verify your changes. Provide instructions so we can reproduce. Please also list any relevant details for your test configuration

  • Test A
  • Test B

Test Configuration:

  • Server Version:
  • Client:
  • Operating System:

Checklist

  • My code follows the style guidelines of this project
  • I have performed a self-review of my own code
  • I checked the PR checks reports
  • I have commented my code, particularly in hard-to-understand areas
  • I have made corresponding changes to the documentation
  • My changes generate no new warnings
  • I have added tests that prove my fix is effective or that my feature works

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sonarcloud bot commented Dec 12, 2024

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@FelipePaluco FelipePaluco left a comment

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Good Work!

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5 participants