fix: adjust character limit for player names #3174
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Description
During some tests I identified that, when the player had a very long name, some features did not work correctly, such as Exura Sio, Exiva, AddSkill.
Names with more than 20 characters currently return an error when instantiating Player(), this fix aims to adjust the character limit to the limit corresponding to the global one.
Behaviour
Actual
Do this and that doesn't happens
Expected
Do this and that happens
Fixes #issuenumber
Type of change
Please delete options that are not relevant.
How Has This Been Tested
Please describe the tests that you ran to verify your changes. Provide instructions so we can reproduce. Please also list any relevant details for your test configuration
Test Configuration:
Checklist