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feat: monster return-to-spawn behavior #2118

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merged 2 commits into from
Jan 23, 2024
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@dudantas dudantas commented Jan 16, 2024

Introduces a new feature for monsters in the game, enabling them to return to their original spawn point when they lose their target.

@dudantas dudantas force-pushed the feat-monster-walk-back-to-spawn branch 2 times, most recently from bee402a to 3c89699 Compare January 16, 2024 16:13
@dudantas dudantas force-pushed the feat-monster-walk-back-to-spawn branch from 3c89699 to ac7c9af Compare January 17, 2024 13:29
@dudantas dudantas changed the title feat: monster return-to-spawn behavior with event handling feat: monster return-to-spawn behavior Jan 22, 2024
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Quality Gate Passed Quality Gate passed

The SonarCloud Quality Gate passed, but some issues were introduced.

2 New issues
0 Security Hotspots
0.0% Coverage on New Code
0.0% Duplication on New Code

See analysis details on SonarCloud

@luan luan added this pull request to the merge queue Jan 23, 2024
Merged via the queue into main with commit 7cb804c Jan 23, 2024
38 checks passed
@luan luan deleted the feat-monster-walk-back-to-spawn branch January 23, 2024 23:48
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3 participants