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refactor: split player death event handler into smaller functions
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omarcopires committed Nov 13, 2024
1 parent 73f5c5a commit a063650
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Showing 5 changed files with 188 additions and 260 deletions.
114 changes: 0 additions & 114 deletions data-canary/scripts/creaturescripts/player_death.lua

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146 changes: 0 additions & 146 deletions data-otservbr-global/scripts/creaturescripts/others/player_death.lua

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local svargrondArenaPlayerDeath = CreatureEvent("SvargrondArenaPlayerDeath")

function svargrondArenaPlayerDeath.onDeath(player, corpse, killer, mostDamageKiller, unjustified, mostDamageUnjustified)
if player:getStorageValue(Storage.Quest.U8_0.BarbarianArena.PitDoor) > 0 then
player:setStorageValue(Storage.Quest.U8_0.BarbarianArena.PitDoor, 0)
end
end

svargrondArenaPlayerDeath:register()
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