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refactor: split player death event handler into smaller functions
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data-otservbr-global/scripts/creaturescripts/others/player_death.lua
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data-otservbr-global/scripts/quests/svargrond_arena/creaturescripts_player_death.lua
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local svargrondArenaPlayerDeath = CreatureEvent("SvargrondArenaPlayerDeath") | ||
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function svargrondArenaPlayerDeath.onDeath(player, corpse, killer, mostDamageKiller, unjustified, mostDamageUnjustified) | ||
if player:getStorageValue(Storage.Quest.U8_0.BarbarianArena.PitDoor) > 0 then | ||
player:setStorageValue(Storage.Quest.U8_0.BarbarianArena.PitDoor, 0) | ||
end | ||
end | ||
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svargrondArenaPlayerDeath:register() |
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