A Record Engine plugin that saves data in the original Open Ephys format.
This plugin can be added via the Open Ephys GUI Plugin Installer. Before installing a new Record Engine, all Record Nodes must be removed from the signal chain. To access the Plugin Installer, press ctrl-P or ⌘P from inside the GUI. Once the installer is loaded, browse to the "Open Ephys Data Format" plugin and click "Install."
A complete description of the Open Ephys Data Format is available here.
First, follow the instructions on this page to build the Open Ephys GUI.
Important: This plugin is intended for use with the latest version of the GUI (0.6.0 and higher). The GUI should be compiled from the main
branch, rather than the former master
branch.
Then, clone this repository into a directory at the same level as the plugin-GUI
, e.g.:
Code
├── plugin-GUI
│ ├── Build
│ ├── Source
│ └── ...
├── OEPlugins
│ └── open-ephys-data-format
│ ├── Build
│ ├── Source
│ └── ...
Requirements: Visual Studio and CMake
From the Build
directory, enter:
cmake -G "Visual Studio 17 2022" -A x64 ..
Next, launch Visual Studio and open the OE_PLUGIN_open-ephys-data-format.sln
file that was just created. Select the appropriate configuration (Debug/Release) and build the solution.
Selecting the INSTALL
project and manually building it will copy the .dll
and any other required files into the GUI's plugins
directory. The next time you launch the GUI from Visual Studio, Open Ephys
should appear as an data format option in the Record Node.
Requirements: CMake
From the Build
directory, enter:
cmake -G "Unix Makefiles" ..
cd Debug
make -j
make install
This will build the plugin and copy the .so
file into the GUI's plugins
directory. The next time you launch the compiled version of the GUI, Open Ephys
should appear as an data format option in the Record Node.
From the Build
directory, enter:
cmake -G "Xcode" ..
Next, launch Xcode and open the open-ephys-data-format.xcodeproj
file that now lives in the “Build” directory.
Running the ALL_BUILD
scheme will compile the plugin; running the INSTALL
scheme will install the .bundle
file to /Users/<username>/Library/Application Support/open-ephys/plugins-api
. Open Ephys
should now appear as an data format option in the Record Node.
This plugin and the Open Ephys data format specification were collaboratively developed by Josh Siegle, Aarón Cuevas López, and Pavel Kulik.