Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Staff Mod 0.15.0 #38

Merged
merged 128 commits into from
Jun 10, 2024
Merged

Staff Mod 0.15.0 #38

merged 128 commits into from
Jun 10, 2024

Conversation

opekope2
Copy link
Owner

@opekope2 opekope2 commented Jun 4, 2024

  • Extend staff functionality to items in the avm_staff:staffs tag instead of hard-coding avm_staff:staff
  • Add items & recipes for staff crafting
  • Remake staff model & textures
    • Fix staff not fitting in inventory slot & item frame
  • Rework anvil staff mechanic
  • Balance staff items
  • Fix 3rd person jitter when holding staff forwards
  • Remove most mixins and use Fabric/Neo/Forge/Architectury API
  • Refactor staff renderer
  • Refactor most of the codebase
  • Temporarily remove forge until deps update
  • Update icon

opekope2 added 30 commits April 30, 2024 00:28
Provide better Kotlin integration via extension property
Also thanks git for being retarded with rename detection
Move content registration to common project using Architectury API
opekope2 added 29 commits May 30, 2024 23:10
Because FabricItem.getAttributeModifiers was nuked
Others were already balanced
Used for Isometric Renders mod compatibility and renders in the docs
Add interactionRange utility method
@opekope2 opekope2 merged commit 5073b31 into main Jun 10, 2024
3 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant