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Staff Mod 0.12.0 #30

Merged
merged 21 commits into from
Feb 16, 2024
Merged

Staff Mod 0.12.0 #30

merged 21 commits into from
Feb 16, 2024

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opekope2
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  • Change staff model
  • Change a bunch of model related APIs

Make it a marker interface to reduce noise
Marker interface instead of an annotation to make things easy and fast
It's internal, so no one else should be using it
When shooting, the shooter's velocity is added
The TNT now spawns at the staff's tip
A shot TNT will explode, if it hits its shooter
The fireballs now spawn at the staff's tip, making it less obstructive
The snowballs now spawn at the staff's tip
Make it smaller
Add forward facing model, while being used
Make 1st person model less obstructive
Make player hold 3rd person model towards the center
Remove some buggy functions, which don't play nicely with the new model loading system
Change BakedModel.transform() to get the missing sprite from the newly supplied textureGetter
@opekope2 opekope2 merged commit 89d12bd into main Feb 16, 2024
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