Widgets on curved 3D surfaces or crazier things.
Video Presentation - https://www.youtube.com/watch?v=_T0I1eMeE6U
Includes:
- UMeshWidgetComponent, similar to UWidgetComponent but on static mesh surface
- UMeshWidgetInteractionComponent, same as UWidgetInteractionComponent but works with mesh widgets and normal widget components
Requirements:
- UE 4.26
- UV hit testing project setting (Physics > Optimization > Support UV From Hit Results) ticked
Installation:
- C++: Regenerate project files and add to your Build.cs
- Blueprint only: Copy Plugins folder to your project. (Binary for drag&drop built for 4.20. USE AT OWN RISK generally don't run random binaries you got from the internet)