Moo.
3D artist, game developer since quite a while ago. Got into coding a bit later.
This serves as my coding portfolio, no forks or such here!
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- Finland
- https://twitter.com/Olmirad
Popular repositories Loading
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ProceduralMeshGeneration
ProceduralMeshGeneration PublicHow to generate a procedural mesh with Compute Shaders in Unity
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RenderParticleTexture
RenderParticleTexture PublicA small GPU-accelerated Unity Editor utility for generating particle textures in the Inspector.
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RotatedBounds
RotatedBounds PublicAn example on how to calculate bounds of a moved/rotated/scaled object in Unity.
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OrderedDitheringMonoChannel
OrderedDitheringMonoChannel PublicAn ordered dithering post-processing effect for Unity / HDRP.
C# 5
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