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Nathan
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# Changelog | ||
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All notable changes to this project will be documented in this file. | ||
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), | ||
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). | ||
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## [1.0.0] - 2023-03-17 | ||
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### Added | ||
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- Modify post-Zelda's Lullaby Impa cutscene to include new camera shot and dialogue mentioning Zora's Domain as an objective | ||
- Modify post-Zelda's Lullaby Navi dialogue to include Zora's Domain as an objective | ||
- Update map sub-menu to flash the Zora's Domain marker after receiving Zelda’s Lullaby | ||
- Move left 3 brown boulders in Child Link's Zora's River beneath level geometry | ||
- Modify post-Master Sword retrieval Sheik cutscene to mention that none of the temples are accessible | ||
- Replace eye switch in Fire Temple Room 6 with a non-toggling crystal switch | ||
- Replace eye switch in Water Temple Room 0 with a toggling crystal switch | ||
- Change collision flags on the geometry in front of this switch from 0x8 to 0x4 so it can be hit with Hookshot | ||
- Remove Water Temple completion from Nocturne of Shadow cutscene triggers, replace with Door of Time opened event check | ||
- Move small chest in Shadow Temple Room 11 to upper center platform so it can be used as a Hookshot target | ||
- Replace rusted floor switch in Spirit Temple Room 5 with a normal floor switch |