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When merged this pull request will: Make doCover activate for all danger sources and make it consider the direction of the danger.
Describe what this pull request will do
Hopefully make firefights more dynamic by having the AI actually attempt to use cover by occasionally dashing behind soft- and hard cover, slightly biased towards the enemy so it'll "advance" towards the enemy.
Each change in a separate line
I've declared this a draft, because I am not sure if this fits into lambs. It's pretty nice watching the AI now take cover, but I can
seeimagine it having some some issues, such as formations breaking, units wandering off, moving between two pieces of cover unnecessarily, etc. So, discussion is very much welcome.Edit: Changed the wording in the last paragraph to clarify that I personally haven't seen any of the mentioned problems, but that I think that they can happen